We recommend removing any previous versions in the LightWave 3D plug-in editor and re-adding the current one to make sure that all new plugins are available.
Added “After IK” as an option to the spline motion modifier.
Fixed an issue in the spline motion modifier where it wouldn't evaluate knots attached to nulls properly.
Add the first build of the Second Unit master plugin. Please get back to use with ideas of which other settings you'd like to store per camera. Render buffers will be coming next.
Fixed an issues with the Spline Tools (and possible other items) due to changes made in the Animation Channel support code for the Spline Morph Deformer.
Fixed an issue in the Spline Morph Deformer where 100% in a non-closed spline looped
Now the Spline Morph Deformer is included in the Mac build as well. D'oh.
Fixed an issues in the Spline Morph Deformer where it would crash when added to an item without points (such as a null object).
Deactivated the Preview by default for the Spline Morph Deformer.
Finally got the preview release of the Spline Morph deformer done. There is also a sample scene in the content.
Worked on fixing issues with the distribution script when patching non-ascii characters into the Windows binaries.
Fixed an issue where the (hidden) Instance Picker Master Plugin would disable all other gizmos used by LW, such as those used to move items.
Fixed an issue where the settings of the Multi-Variable node weren't copied.
Fixed the channel path for the Channel Reference Node
Tried to make the channel picker for the Channel Reference node resizeable - but LightWave 3D said: No!
Added the first version of the Channel Reference node.
Fixed an issues with the scale not being evaluated properly in the Transform Deformer once the strength was added.
Changed the order of transformations in the Transform Deformer to meet expectations.
Added a Strength % to the Normal map output of the PBR Set node
Fixed an issue of the code signed .plugin crashin on macOS. Unfortunately this also removes the personalised thank you message from the about panel. Basically, patching the .plugin to insert the patron name after the plugin has been code signed caused the issue.