The infiniMap.p / infinimap.plugin file can be copied to any directory where you keep your plugins. We recommend using a manually created plugin directory to separate third party plugins from plugins shipped with LightWave 3D. This will simplify upgrades of LightWave 3D.
Now use the Edit Plug-ins panel (alt-F11) of the Add Plugins menu item to add the plugin file infiniMap.p to LightWave 3D (The OSX UB version is named infiniMap.plugin. LightWave will prompt you that it found 16 plugins in one file.
To be able to use all features of the plugin you will need to register it with us and then activate it with the activation code we send to you.
On Windows you can also copy it to
to allow LightWave to detect the plugin automatically.
Adding the helper plugins
Three of the included plugins can be added to the Layout menus.
Use Edit→Edit Menu Layout… (alt-F10) to open the Configure Menus panel in Layout.
On the Commands list on the left there is a group called infiniMap which contains three commands to launch the infiniMap Browser, the Converter or to apply infiniMap Settings1 to the current Scene.
You can of course use Edit→Edit Keyboard Shortcuts… (alt-F9) to assign these commands to keyboard shortcuts.
Once you've installed the plugin, open any object and either apply the infiniMap procedural texture, the shader, or either of the nodes to the surface. The interface controls will be disabled except for a button asking you to register.
You may also launch the Converter or the infiniMap Browser.
Clicking on the button will open the Registration panel as shown on the left. Enter your full name, company name (if applicable) and e-mail address. Export the registration and attach it to an e-mail to email@example.com . We will mail you an activation code within 24 hours after payment is received, depending on the time difference.
You can now import the keyfile and press OK to complete the licensing process.
The registration file is stored in the same directory where the plugin resides. If you use multiple licenses of LightWave 3D from a single network share, the registration manager will only append/edit licenses locked to the dongle installed on the host machine. It will manage multiple licenses allowing for a single registration file on your network share.
infiniMap is actually a suite of plugins for LightWave 3D. Currently it consists of the following plugins:
- infiniMap Texture Layer
- infiniMap Node
- infiniMap Extended Node
- infiniMap Normal Mapping Node
- infiniMap Browser
- infiniMap Converter
- InfiniMap Settings