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Transform Deformer (in progress)

This deformer allows for a mesh to be deformed using a normal transformation (position, rotation, scale), optionally limited by a weight map.

Since deformers can be stacked, multiple Transform Deformers can be applied to different parts of a mesh, separated by weight maps.


Reference Item

This allows you to use an item to define the change in Position, Rotation or Scale.

World Coordinates

Weight Map

Position / Rotation / Scale / Pivot


This defines how the current transformation group is controlled. This setting is not available if World Coordinates is on and a Reference Item has been selected.

  • Disable This transformation group is ignored.
  • Keyframed The keyframed values are being used.
  • Use Item The values from the selected Reference Items are being used.

XYZ/HPB Values

The values for the current transformation group. These may be animated using envelopes.

This is the plugin of the month for May 2021, made possible by the finest patrons on Patreon.

tools/xform-deformer.1622031014.txt.gz · Last modified: 2021/05/26 14:10 by lightwolf