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Table of Contents
Transform Deformer (in progress)
This deformer allows for a mesh to be deformed using a normal transformation (position, rotation, scale), optionally limited by a weight map.
Since deformers can be stacked, multiple Transform Deformers can be applied to different parts of a mesh, separated by weight maps.
This allows you to use an item to define the change in Position, Rotation or Scale.
Position / Rotation / Scale / Pivot
This is the plugin of the month for May 2021, made possible by the finest patrons on Patreon.