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Transform Deformer (in progress)

This deformer allows for a mesh to be deformed using a normal transformation (position, rotation, scale), optionally limited by a weight map.

Since deformers can be stacked, multiple Transform Deformers can be applied to different parts of a mesh, separated by weight maps.


Reference Item

This allows you to use an item to define the change in Position, Rotation or Scale.

World Coordinates

Weight Map

Position / Rotation / Scale / Pivot


XYZ/HPB Values

This is the plugin of the month for May 2021, made possible by the finest patrons on Patreon.

tools/xform-deformer.1622030775.txt.gz · Last modified: 2021/05/26 14:06 by lightwolf