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UV Transform

This Modeler tool allows you to move, scale and rotate the selected UVs in the UV view. UVs can also be fit to a section of the UV space.

Viewport Handles

The viewport handles support the ctrl or shift modifiers 1). However, only either one of them and they need to be pressed before a handle is selected in the viewport.

The following handles are available:


This is the cross at the centre of the selected UVs. It can be moved to reposition the UVs. Pressing ctrl prior to selecting the handle will constrain it to the U of V axis, depending on the position of the mouse cursor.


The rotation of the selection can be edited interactively using the circle around the centre of the UVs.

Just clicking and dragging will change the angle.

If ctrl is pressed while the handle is selected, the angle will change in steps of 15°.

If shift is pressed while the handle is selected, the selection will align to the position of the mouse cursor in relation to the selection centre.

Edge Handles

There are four handles at the edges of the selection, they scale on the U or V axis respectively.

If a handle is selected, moving it will scale and re-position in such a way that the opposite edge is not affected.

If shift is pressed while selecting the handle, the opposite handle will scale as well.

Corner Handles

There are four handles at the corners of the selection.

These will scale the UVs along both U and V while the opposite corner doesn't move.

Pressing ctrl before the handle is selected will scale it proportionally to the current scale. Pressing shift before the handle is selected will scale the opposite corner as well.

Scale Handle

This will scale the selected UVs proportionally around their centre. Pressing ctrl while selecting the handle will scale along the UV directions seperately.

GUI controls

You can press 'n' to open the numeric panel which contains the following controls:

Position U/V

The centre position of the UVs.

Size U/V

The size of the UVs as a percentage of the original selection.

Rotation U/V

The rotation of the UVs.


Snap to Grid

Snaps all interactions in the viewport to the grid as provided by Modeler. Unfortunately this grid has very tiny steps.

This is the plugin of the month for June 2020, made possible by the finest patrons on Patreon.

alt is not available as it pans the view
tools/uv_transform.txt · Last modified: 2020/07/20 12:47 by lightwolf