Simple Colour Corrector
A node that offers the same colour correction options as the image panel, including gamma correction.
The simple colour corrector is also available as an image filter as well as a pixel filter.
If you use it as a pixel filter it will be applied before anti-aliasing, allowing you to modify the gamma of the image before the adaptive threshold is computed by LightWave 3D
The colour to correct
Optionally, a scalar can be corrected as well. This will be treated as a greyscale colour. Available in the node only
- Tint Colour
This colour can be used to tint the result. Essentially the hue of this colour is applied to the output colour.
How much it affects the output colour is defined by the Tint Strength. The saturation is not changed.
- Tint Strength
This determines how much the Tint Colour affects the output.
Changes the brightness
Changes the contrast
- Luminance Gamma
This is a gamma function that is applied to the luminance of the resulting colour. unlike a conventional gamma, this doesn't shift the colours
Changes the hue of the resulting colour
Changes the saturation of the resulting colour
Change the gamma of the colour
Inverts the resulting gamma
- Clamp Output
Limits the resulting colour to the range of 0.0 → 1.0
Resets all control to their defaults, resulting in no change of output colour again