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tools:release_history [2021/07/04 18:16] – [Version 2021.07.03] lightwolftools:release_history [2025/09/08 17:44] (current) – [Version 2025.08.27] lightwolf
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 <WRAP important> We recommend removing any previous versions in the LightWave 3D plug-in editor and re-adding the current one to make sure that all new plugins are available.</WRAP> <WRAP important> We recommend removing any previous versions in the LightWave 3D plug-in editor and re-adding the current one to make sure that all new plugins are available.</WRAP>
  
 +===== Version 2025.08.27 =====
  
 +  * Fixed an issue that caused context menus on the viewport to crash in LW 2025 only.
  
-===== Version 2021.07.04 =====+===== Version 2025.04.02 =====
  
-  * Fixed an issue where the (hidden) Instance Picker Master Plugin would disable all other gizmos used by LWsuch as those used to move items.+  * Final version of Paste Picturenow working with macOS 10.13+ again 
 +  * Initial version of Image Explorer, a plugin to show the currently selected image in Explorer/Finder.
  
-===== Version 2021.07.03 =====+===== Version 2025.03.27 =====
  
-  * Fixed an issue where the settings of the Multi-Variable node weren't copied. +  * Added integrated and shared prefs for a directory and file name.
-  * Fixed the channel path for the Channel Reference Node +
-  * Tried to make the channel picker for the Channel Reference node resizeable - but LightWave 3D said: No!+
  
-===== Version 2021.06.25 =====+===== Version 2025.03.11 =====
  
-  * Added the first version of the Channel Reference node.+  * Added an initial version of Paste Picture for both Layout and Modeller 
 +  * Fixed saving and restoring buffer settings in Presetto and Second Unit.
  
-===== Version 2021.06.04 =====+===== Version 2024.07.23 ===== 
 +  * Added an initial build of the Sprite Sheet Sampler. 
 +  * Added Start Frame, End Frame and Frame Step to the Time Info node.
  
-  * Fixed an issues with the scale not being evaluated properly in the Transform Deformer once the strength was added. +===== Version 2024.06.20 =====
-  * Changed the order of transformations in the Transform Deformer to meet expectations.+
  
-===== Version 2021.06.02 =====+  * Hopefully fixed the last remaining issue with DoF Helper and VPR.
  
-  * Added a Strength % to the Normal map output of the PBR Set node +===== Version 2024.06.18 =====
-  * Fixed an issue of the code signed .plugin crashin on macOS. Unfortunately this also removes the personalised thank you message from the about panel. Basically, patching the .plugin to insert the patron name after the plugin has been code signed caused the issue.+
  
-===== Version 2021.05.30 =====+  * Fixed another issue with the Cachenode crashing, tis time in a shading context. 
 +  * Fixed another issue with the DoF Helper and VPR inside the camera view.
  
-  * Various additions and fixes for the [[tools:xform-deformer|]]: +===== Version 2024.06.07 =====
-    * Added a Strength value for the transformation as well as the components. +
-    * Fixed the transformation in world coordinates. +
-    * If no weight map is applied to a vertex, the weight is set to 0% for evaluation purposes. +
-    * Fixed the transformation order on local coordinates (rotation and translation were swapped).+
  
-===== Version 2021.05.26 =====+  * Fixed the Cache node cashing in any context other than shading. 
 +  * Fixed an issue with the DoF Helper crashing when VPR active and the handles are dragged.
  
-  * Added the preview build for the [[tools:xform-deformer|]]. It can be considered feature complete except for interactive handles missing completely. +===== Version 2024.06.03 =====
-===== Version 2021.05.13 =====+
  
-  * The last build destroyed the GUI for the Triplanar Texture mapping node. This build restores it+  * Fixes to code signing on macOS
-  * The Triplanar mapping for the Texture Repetition node was never saved properly. Now it is.+  * Added the first build of the Cache node.
  
-===== Version 2021.05.08 =====+===== Version 2024.04.05 =====
  
-  * Added the initial implementation of the Projection Ex system: [[tools:projection_ex|]] +  * First build for gumroad distribution.
-  * Added a Normal Multi-Mixer node. +
-  * Fixed an issue where spline control points wouldn't follow nulls in world coordinates.  +
-===== Version 2021.03.07 =====+
  
-  * Fixed an issue where the Wheel Rotation node wouldn't rotate the wheel without a cache +===== Version 2023.12.14 =====
-  * Fixed an issue in the Material Multi-Mixer, materials weren't mixed properly +
-  * Made sure that no negative numbers can be entered for the S-Tk spline display steps.+
  
 +  * Initial build of the Layout selection groups.
  
-===== Version 2021.02.16 =====+===== Version 2023.01.06 =====
  
-  * Updates to the Scratch node: +  * Added handles to the xFormModifier. There'control in the GUI to disable them if you use more than one modifier on an objectThe handles are only shown if the item it's attached to is actually selectedIndividual handles may be turned off using the buttons on the top left of the viewport, these also allow for opening the graph editor with the respective envelopes. The buttons are a bit finicky and require a slight mouse movement to register the click (this is a LW issue). 
-    * On macOS, it always assumed it was on scratch  +  Minor tweaks and fixes to various plugins
-    * Added the Variation inputs and controls. +
-    * Made various scratch parameters even **more random**(tm+
-    Tweaked the Rotation output to allow for full rotations.+
  
 +===== Version 2022.06.21 =====
  
-===== Version 2021.02.15 ===== +  * Fixed an issue where the UV Modeler tools would crash on exit 
-  * Includes the first build of the Scratch node, out Plugin of the Month for Februrary 2021+  * Fixed an issue in the UV Distort tool where the UVs would be flipped/rotated when the tool is initialised 
 +  * Added an option to scale the tool handles for splines to the Spline Prefs panel
  
 +===== Version 2022.04.14 =====
  
-===== Version 2021.02.08 =====+  * Fixed an issue where copying an item with an attached spline didn't copy the spline. 
 +  * Fixed an issues where the Interpolate setting wasn't saved/loaded for Multi-Variable nodes. 
 +  * Fixed an issue where the Automatic Size button in the PBR Set node wasn't hooked up to the code performing the automatic sizing.
  
-  * Small GUI clean up in the Wheel Rotation GUI. 
-  * Changed the link to the wiki for the Wheel Rotation Control generic plugin. 
-  * Added the first version of the Texture Repetition node. 
-  * Updated the documentation for the Wheel Rotation plugins, added docs for the Texture Repetition node. 
  
-===== Version 2021.02.01 =====+===== Older Releases =====
  
-  * The first release for 2021 - yay! +[[releases_2021]]
-  * Finally for the updated Wheel Rotation node to work and it's been a struggle. Please consider this as a preview build. +
-    * add Align option - this requires the wheel to be build so -Z is forward and the axle is along the X axis. +
-    * Align works if the wheel moves forward as well as if it moves backwards. +
-    * add a cache (needs to be updated manually if anything that would influence the wheel position changes) +
-    * add saving and loading of the cache (optionally, equivalent to baking it) +
-    * added a generic plugin to control all Wheel Rotation plugins in a scene +
-    * updated the included menu branch to include the "Wheel Rotation..." generic +
-    * still needs testing, the Motion Modifier and Channel Modifier versions will follow. +
- +
- +
-===== Older Releases =====+
  
 [[releases_2020]] [[releases_2020]]
tools/release_history.1625415367.txt.gz · Last modified: by lightwolf