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tools:release_history [2021/05/26 15:19] – [Version 2021.05.13] lightwolftools:release_history [2025/09/08 17:44] (current) – [Version 2025.08.27] lightwolf
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 <WRAP important> We recommend removing any previous versions in the LightWave 3D plug-in editor and re-adding the current one to make sure that all new plugins are available.</WRAP> <WRAP important> We recommend removing any previous versions in the LightWave 3D plug-in editor and re-adding the current one to make sure that all new plugins are available.</WRAP>
  
 +===== Version 2025.08.27 =====
  
-===== Version 2021.05.26 =====+  * Fixed an issue that caused context menus on the viewport to crash in LW 2025 only.
  
-  * Added the preview build for the [[tools:xform-deformer|]]. It can be considered feature complete except for interactive handles missing completely. +===== Version 2025.04.02 =====
-===== Version 2021.05.13 =====+
  
-  * The last build destroyed the GUI for the Triplanar Texture mapping node. This build restores it+  * Final version of Paste Picture, now working with macOS 10.13+ again 
-  * The Triplanar mapping for the Texture Repetition node was never saved properly. Now it is.+  * Initial version of Image Explorer, a plugin to show the currently selected image in Explorer/Finder.
  
-===== Version 2021.05.08 =====+===== Version 2025.03.27 =====
  
-  * Added the initial implementation of the Projection Ex system: [[tools:projection_ex|]] +  * Added integrated and shared prefs for directory and file name.
-  * Added Normal Multi-Mixer node. +
-  * Fixed an issue where spline control points wouldn't follow nulls in world coordinates.  +
-===== Version 2021.03.07 =====+
  
-  * Fixed an issue where the Wheel Rotation node wouldn't rotate the wheel without a cache +===== Version 2025.03.11 =====
-  * Fixed an issue in the Material Multi-Mixer, materials weren't mixed properly +
-  * Made sure that no negative numbers can be entered for the S-Tk spline display steps.+
  
 +  * Added an initial version of Paste Picture for both Layout and Modeller
 +  * Fixed saving and restoring buffer settings in Presetto and Second Unit.
  
-===== Version 2021.02.16 =====+===== Version 2024.07.23 ===== 
 +  * Added an initial build of the Sprite Sheet Sampler. 
 +  * Added Start Frame, End Frame and Frame Step to the Time Info node.
  
-  * Updates to the Scratch node: +===== Version 2024.06.20 =====
-    * On macOS, it always assumed it was on a scratch  +
-    * Added the Variation inputs and controls. +
-    * Made various scratch parameters even **more random**(tm) +
-    * Tweaked the Rotation output to allow for full rotations.+
  
 +  * Hopefully fixed the last remaining issue with DoF Helper and VPR.
  
-===== Version 2021.02.15 ===== +===== Version 2024.06.18 =====
-  * Includes the first build of the Scratch node, out Plugin of the Month for Februrary 2021+
  
 +  * Fixed another issue with the Cachenode crashing, tis time in a shading context.
 +  * Fixed another issue with the DoF Helper and VPR inside the camera view.
  
-===== Version 2021.02.08 =====+===== Version 2024.06.07 =====
  
-  * Small GUI clean up in the Wheel Rotation GUI. +  * Fixed the Cache node cashing in any context other than shading
-  * Changed the link to the wiki for the Wheel Rotation Control generic plugin. +  * Fixed an issue with the DoF Helper crashing when VPR active and the handles are dragged.
-  * Added the first version of the Texture Repetition node. +
-  * Updated the documentation for the Wheel Rotation plugins, added docs for the Texture Repetition node.+
  
-===== Version 2021.02.01 =====+===== Version 2024.06.03 =====
  
-  * The first release for 2021 - yay! +  * Fixes to code signing on macOS. 
-  * Finally for the updated Wheel Rotation node to work and it's been a strugglePlease consider this as a preview build+  * Added the first build of the Cache node. 
-    add Align option - this requires the wheel to be build so -Z is forward and the axle is along the X axis+ 
-    Align works if the wheel moves forward as well as if it moves backwards+===== Version 2024.04.05 ===== 
-    add cache (needs to be updated manually if anything that would influence the wheel position changes) + 
-    * add saving and loading of the cache (optionallyequivalent to baking it+  First build for gumroad distribution
-    added a generic plugin to control all Wheel Rotation plugins in a scene + 
-    updated the included menu branch to include the "Wheel Rotation..." generic +===== Version 2023.12.14 ===== 
-    still needs testing, the Motion Modifier and Channel Modifier versions will follow.+ 
 +  Initial build of the Layout selection groups
 + 
 +===== Version 2023.01.06 ===== 
 + 
 +  Added handles to the xFormModifier. There'control in the GUI to disable them if you use more than one modifier on an object. The handles are only shown if the item it's attached to is actually selected. Individual handles may be turned off using the buttons on the top left of the viewportthese also allow for opening the graph editor with the respective envelopes. The buttons are a bit finicky and require a slight mouse movement to register the click (this is a LW issue). 
 +  Minor tweaks and fixes to various plugins 
 + 
 +===== Version 2022.06.21 ===== 
 + 
 +  * Fixed an issue where the UV Modeler tools would crash on exit 
 +  * Fixed an issue in the UV Distort tool where the UVs would be flipped/rotated when the tool is initialised 
 +  Added an option to scale the tool handles for splines to the Spline Prefs panel 
 + 
 +===== Version 2022.04.14 ===== 
 + 
 +  * Fixed an issue where copying an item with an attached spline didn't copy the spline
 +  Fixed an issues where the Interpolate setting wasn't saved/loaded for Multi-Variable nodes. 
 +  * Fixed an issue where the Automatic Size button in the PBR Set node wasn't hooked up to the code performing the automatic sizing.
  
  
 ===== Older Releases ===== ===== Older Releases =====
 +
 +[[releases_2021]]
  
 [[releases_2020]] [[releases_2020]]
tools/release_history.1622035174.txt.gz · Last modified: by lightwolf