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tools:release_history [2019/01/29 14:29] – [Version 2019.01.23 *Preview*] lightwolf | tools:release_history [2019/08/21 14:09] – [Version 2019.08.08a] lightwolf | ||
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====== Changes ====== | ====== Changes ====== | ||
+ | <WRAP important> | ||
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+ | ===== Version 2019.08.20 ===== | ||
+ | * S-Tk: Added the Plugin of the Month, " | ||
+ | * Added an option to display the " | ||
+ | * Added an option to save the current settings as defaults in the Spline Preferences. This are stored in the LW config directory. | ||
+ | * Some performance tweaks to when the spline primitive pre-computes caches. | ||
+ | |||
+ | ===== Version 2019.08.08a ===== | ||
+ | * S-Tk: Fixed an issue of the spline editor crashing if an item that doesn' | ||
+ | |||
+ | |||
+ | ===== Version 2019.08.08 ===== | ||
+ | |||
+ | * S-Tk: Changes to alignment and the edit tool: | ||
+ | * Twist is gone, the alignment is now controlled using an up vector that can be edited | ||
+ | * Due to changes in how the alignment is computed, the evaluation steps setting is gone now. | ||
+ | * A bug the caused the evaluation per span not to work as expected has been fixed | ||
+ | * While editing a spline using the Layout Tool, a new spline can be selected for editing. Caution: This clears the undo stack! | ||
+ | * Changed the prefs by adding a tab for selected and deselected splines. The alignment drawing can be selected for each of these states. | ||
+ | * Some sample scenes have been created for the Spline Toolkit. The link is included in the mails sent to patrons. | ||
+ | |||
+ | =====Version 2019.08.03===== | ||
+ | * S-Tk: The first stage of the Spline Toolkit is included: | ||
+ | * Now it works on macOS as well | ||
+ | * There' | ||
+ | * Known issues: Orientation along the spline is still wonky and requires a second look and more thought. | ||
+ | * Channel Blender now has the option to swap channel components around | ||
+ | * Scene Comment is back and now it's using LW's internal text editor component. | ||
+ | |||
+ | ===== Version 2019.07.03 ===== | ||
+ | * Added a button to the respective documentation in the wiki to all plugins that display the db&w Tools logo in the GUI. | ||
+ | * Added Preview version of S-tk - More information is available here: https:// | ||
+ | * Added dbwTools.cfg, | ||
+ | ===== Version 2019.05.28===== | ||
+ | * Added matrix operations to [[multi-maths]], | ||
+ | |||
+ | ===== Version 2019.05.20===== | ||
+ | * Added the first version of X-Maths: [[multi-maths]] Matrix operations will be added as well | ||
+ | * Fixed an issue in the Multi-Switcher nodes where inputs got lost when copying a node. | ||
+ | |||
+ | |||
+ | ===== Version 2019.05.01 ===== | ||
+ | |||
+ | * Final version of the three Multi-Switcher nodes, the Plugin of the Month for April. The documentation is available here: [[multiswitcher]] | ||
+ | * Added the "Get Automatic Size" as a bonus plugin for you supporting us for six months on Patreon. The documentation is available here: [[get_auto_size]] | ||
+ | |||
+ | ===== Version 2019.04.22 ===== | ||
+ | |||
+ | * Added at the initial version of the three Multi-Switcher nodes, the Plugin of the Month for April. | ||
+ | * Fixed a multi-threading issue evaluating envelopes in the variable nodes while rendering (this is only relevant if the Time input is used). | ||
+ | |||
+ | ===== Version 2019.04.02 ===== | ||
+ | |||
+ | * Includes the final release of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | ||
+ | * a right click will recall the last settings used by the tool during the current modelling session. | ||
+ | * there is a glitch in the GUI sizing code, due to a bug in LW. Changing the size of the panel will fix it. | ||
+ | * The documentation will be added to the wiki soon. | ||
+ | * Fixed an issue in the Luminosity gamma of all simple colour correction tools, which could lead to a hang while rendering. | ||
+ | |||
+ | ===== Version 2019.03.19 ===== | ||
+ | |||
+ | * Includes the first preview version of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | ||
+ | * Includes the Motion Vector Node for the OD Houdini Shelf Tools | ||
+ | * various small fixes | ||
+ | |||
+ | ===== Version 2019.03.01 ===== | ||
+ | |||
+ | * This build included the final version of the Multi-Image Sampler | ||
+ | * Multi-Image Sampler: Added a TileValue output which can be used to mask other tools. | ||
+ | * Multi-Image Sampler: Exposed the Noise Frequency for better control of the randomness. | ||
+ | * Multi-Image Sampler: Replaced the Probability vector with three different envelopes. | ||
+ | * Multi-Image Sampler and other nodes that display images in the GUI: Transparent images will now be displayed in front of a checkerboard. | ||
+ | |||
+ | ===== Version 2019.02.26 ===== | ||
+ | * macOS only: As of this version, the minimum requirement for the db&w Tools is macOS 10.11 (El Capitan) or higher. | ||
+ | * Added the preview version of the plugin of the month for February 2019, the Random Image Mapper node. \\ Preliminary documentation is available here: [[random_image_mapper]] | ||
+ | * Multi-Image Sampler: Bump now takes the alpha channel of the image into account. | ||
+ | * Multi-Image Sampler: The list now works in LightWave 3D 2019 | ||
+ | * Multi-Image Sampler: Minor tweaks to the GUI | ||
+ | * Single Light Lambert: When selecting no light, all lights are used again. | ||
+ | |||
+ | ===== Version 2019.01.28 ===== | ||
- | ===== Version 2019.01.28 ===== | ||
- | |||
- | **!!! If you didn't run the Preview, please remove any previous builds in the plug-in editor and re-add this build. !!!** | ||
* Final version of the [[tools: | * Final version of the [[tools: | ||
* Windows only: [[tools: | * Windows only: [[tools: |