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The master plugin allows you to manage and edit node graphs, to be reference by the nodeMeister node.
You can either add the nodeMeister master plugin using the Master Plugins panel, or assign the db&w nodeMeister… Layout Command to a button or menu and use that to add open the plugin.
This plugin needs to be a part of the current scene, otherwise the currently defined shaderMeister graphs will not be saved.
Using the Presets pop-up you can apply any of your presets, save your current settings as a preset or delete existing presets. nodeMeister has its own system to manage presets. The main reason for developing a custom system was to differentiate between user, global and project (content directory) specific settings.
More details about the paths and how you can add your own are available on the page describing the Preset System.
This option allows you to save the current nodeMeister node graph settings as a preset. Choose any of the three types and enter a name for the preset. You can also use the small pop-up to select any of the currently available preset names.
This allows you to select and of the available presets and delete them from the hard drive.
This allows you to load previously saved settings node graph for nodeMeister from a file.
This allows you to save the current nodeMeister node graph to a file.
This allows you to select any of the currently defined node graphs for editing.
nodeMeister node graphs are saved with the Layout scene file.
This allows you to add a new node graph.
This is the name for the node graph. The name must be unique, so if you enter a name that exist already, a number will be added.
This allows you to define the required context(s) for the node graph.
More information about them is available here.
This allows you to edit the name and context of the currently selected node graph.
This will delete the current node graph. All nodes referencing this node graph will be reset.
This opens the currently selected nodeMeister Graph in the node editor.
About displays the about window of nodeMeister, including the version number and your license status.