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exrtrader2018:output [2017/12/27 10:38] – ↷ Page moved from private:exrtrader2017:output to exrtrader2018:output lightwolf | exrtrader2018:output [2018/07/30 15:08] – lightwolf | ||
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- | ====== Output ====== | + | ====== |
- | {{ : | + | {{ exrtrader2018: |
These options define how the output file(s) is named and where it is saved. | These options define how the output file(s) is named and where it is saved. | ||
Directories will be created by exrTrader if required. | Directories will be created by exrTrader if required. | ||
- | ===== Output File ===== | ||
- | This control allows you to select an output | + | The file names can either be absolute, or relative |
- | exrTrader | + | ==== Output Path ==== |
+ | This defines the base path for all written images. You can either use the path defined by LightWave 3D or select your own. | ||
+ | |||
+ | You can only select an output path if **Use Prefs Render Path** is not activated. | ||
+ | ==== Use Prefs Render Path ==== | ||
+ | |||
+ | If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals. | ||
+ | |||
+ | This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saver, described later in this manual. | ||
+ | |||
+ | ===== Layered File ===== | ||
+ | |||
+ | This control allows you to select an output file for the buffer saver to write to. The file name extension will be automatically removed, but is then added when saving. | ||
The currently supported variables are: | The currently supported variables are: | ||
+ | ^%#% - %########%| The frame number using 1 to 8 digits, zero padded.| | ||
^%scene%| Is replaced with the scene name (without the .lws extension)| | ^%scene%| Is replaced with the scene name (without the .lws extension)| | ||
+ | ^%sceneversion%| Version number of the scene (the last number in the scene name)| | ||
+ | ^%rendertime%| The time taken for the current render in minutes and seconds| | ||
^%camera%| The name of the camera used to render the current image| | ^%camera%| The name of the camera used to render the current image| | ||
- | ^%layer%| The name of the current layer| | + | ^%layer% / %buffer%| The name of the current layer, only valid for **Single Layer Files**| |
+ | ^%frameheight% / %framewidth%| Height/ | ||
+ | ^%fps%| The current frames per second| | ||
+ | ^%time%| The time of the current frame within LightWave in seconds.| | ||
^%eye%| If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.| | ^%eye%| If the current camera is rendering in stereo mode, this will be either L or R depending on which eye the currently saved frame represents.| | ||
^%dot%| This is just replaced with a single " | ^%dot%| This is just replaced with a single " | ||
+ | ^%cryptoname%| The name of the current Cryptomatte, | ||
You can use the Review Settings... option to verify if the file names are created as you'd expect them to be. | You can use the Review Settings... option to verify if the file names are created as you'd expect them to be. | ||
- | ===== Use Render Path ===== | + | ===== Single Layer Files ===== |
- | If you select this option, exrTrader will use the output file defined in the Lightwave3D render globals. | + | This control allows |
- | This option is quite important if used across a render farm in conjunction with the OpenEXR Dummy Saver, described later in this manual. | + | |
===== Format ===== | ===== Format ===== | ||
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In all cases, the main file saved will be the same: images/ | In all cases, the main file saved will be the same: images/ | ||
===== Compression ===== | ===== Compression ===== | ||
- | {{ : | + | {{ exrtrader2018: |
Most compression options are lossless, with the exception of PXR24(( which is lossy when saving 32bit float image data (it cuts off the lower 8bit, effectively cutting the precision to 24bits) )), B44/A and DWA A/B. | Most compression options are lossless, with the exception of PXR24(( which is lossy when saving 32bit float image data (it cuts off the lower 8bit, effectively cutting the precision to 24bits) )), B44/A and DWA A/B. | ||
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The higher the value, the higher the compression. A good range is between 0.0 and 100.0, 45.0 is the default. | The higher the value, the higher the compression. A good range is between 0.0 and 100.0, 45.0 is the default. | ||
- | <- viewer| ^| ^ metadata|-> | + | <- viewer| ^| ^ cryptomatte|-> |