Fixed build issues on Windows which often caused the 2018 build to be defect.
Added Storing the matte colour to Presetto and Second Unit
Version 2021.11.28
Fixed an issue with Second Unit where the settings for a camera were not removed when the camera was deleted, causing them to be re-used when a new camera was created afterwards.
Fixed, various issues with the item presets in Presetto. The respective pop-ups are now also en✔disabled depending on the type of item that's selected.
Version 2021.11.26
Fixed an issues with Second Unit which caused it to detect the wrong camera as being selected after loading.
Version 2021.11.24
Added Item flags to both Presetto and Second Unit - please check the documentation to see what is supported
Changed the location of the Presetto presets from Presetter to Presetto
Version 2021.11.13
Added the initial version of Presetto
Added an update to the db&w menu branch config, which now contains Presetto as well.
Version 2021.11.07
Added Limited Region and Buffers support to Second Unit
* Fixed a GUI layout issue in Second Unit
Version 2021.10.28
Added “After IK” as an option to the spline motion modifier.
Fixed an issue in the spline motion modifier where it wouldn't evaluate knots attached to nulls properly.
Add the first build of the Second Unit master plugin. Please get back to use with ideas of which other settings you'd like to store per camera. Render buffers will be coming next.
Version 2021.10.15
Fixed an issues with the Spline Tools (and possible other items) due to changes made in the Animation Channel support code for the Spline Morph Deformer.
Version 2021.10.12
Fixed an issue in the Spline Morph Deformer where 100% in a non-closed spline looped
Now the Spline Morph Deformer is included in the Mac build as well. D'oh.
Version 2021.10.07a
Fixed an issues in the Spline Morph Deformer where it would crash when added to an item without points (such as a null object).
Deactivated the Preview by default for the Spline Morph Deformer.
Version 2021.10.07
Finally got the preview release of the Spline Morph deformer done. There is also a sample scene in the content.
Worked on fixing issues with the distribution script when patching non-ascii characters into the Windows binaries.
Version 2021.07.04
Fixed an issue where the (hidden) Instance Picker Master Plugin would disable all other gizmos used by LW, such as those used to move items.
Version 2021.07.03
Fixed an issue where the settings of the Multi-Variable node weren't copied.
Fixed the channel path for the Channel Reference Node
Tried to make the channel picker for the Channel Reference node resizeable - but LightWave 3D said: No!
Version 2021.06.25
Added the first version of the Channel Reference node.
Version 2021.06.04
Fixed an issues with the scale not being evaluated properly in the Transform Deformer once the strength was added.
Changed the order of transformations in the Transform Deformer to meet expectations.
Version 2021.06.02
Added a Strength % to the Normal map output of the PBR Set node
Fixed an issue of the code signed .plugin crashin on macOS. Unfortunately this also removes the personalised thank you message from the about panel. Basically, patching the .plugin to insert the patron name after the plugin has been code signed caused the issue.