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nodemeister2018:installation

Installation

The download contains ZIP compressed files for all platforms supported by nodeMeister including the plugin as well as this documentation as a PDF. Extract the appropriate ZIP file for your platform.

Windows

The nodeMeister2018.p file can be copied to any directory where you keep your plugins. We recommend using a manually created plugin directory to separate third party plugins from plugins shipped with LightWave 3D. This will simplify upgrades of LightWave 3D.

Now use the Edit Plug-ins panel (alt-F11) of the Add Plugins menu item to add the plugin file nodeMeister2018.p to LightWave 3D.

You can also copy it to

%userprofile%.NewTek\LightWave\2018.0.4\plugins

to allow LightWave to detect the plugin automatically.

MacOS

You can copy the nodeMeister2018.plugin file into one of two locations for LightWave to use it automatically.

You can either copy it to:

~/Library/Application Support/Newtek/LightWave2018.0.4/Plugins

or

/Library/Application Support/Newtek/LightWave2018.0.4/Plugins

In both cases LightWave 3D will automatically pick up the plugins once you launch it.

You are of course free to copy the plugin file to another location and add it manually.

Included Plugins

nodeMeister is actually a suite of plugins for LightWave 3D. Currently it consists of the following plugins (these are the plugin names as displayed in the Edit Plug-ins window by LightWave):

  • nodeMeister Node
  • nodeMeister Master Plugin
  • nodeMeister Command
  • nodeMeister Global

To be able to use nodeMeister you will need to register and activate it with the activation code we will send you after your purchase of a license.

The nodeMeister Command is a convenience tool you can assign to a shortcut, or add to a menu, to quickly apply the respective plugin to the current scene (if it isn't applied already) and open the user interface.

Registration

Once you've installed the plugin, add the nodeMeister master plugin to your scene in Layout, double click it to open the user interface and click on register.

Enter your full name, company name (if applicable) and e-mail address. Export the registration and attach it to an e-mail to registration@db-w.com. We will mail you an activation code within 24 hours after payment is received, depending on the time difference 1).

Please make sure that our replies don't end up in your spam folder - or check your spam folder for our e-mails. A safe way would be the white list any mail from @db-w.com.

You can now either import the keyfile attached to the activation e-mail, or copy and paste the activation key into the registration panel (please make sure that the personal information is identical to the one submitted to us for the registration).

Your registration is now complete and you will see the interface of nodeMeister, allowing you to use it.

The registration file is stored in %appdata%db&w\licenses in Windows, the license file is named nodeMeister2018.key. If you use multiple licenses of LightWave 3D from a single network share, the registration manager will only append/edit licenses locked to the dongle installed on the host machine. It will however manage multiple licenses allowing for a single registration file on your network share.

1)
Our key generator needs some sleep every now and then ;-)
nodemeister2018/installation.txt · Last modified: 2018/07/02 17:26 by lightwolf