This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
tools:splinemorph-deformer [2021/10/07 11:54] – [Morph Map Selection] lightwolf | tools:splinemorph-deformer [2021/10/07 14:30] – [Preview / Index] lightwolf | ||
---|---|---|---|
Line 8: | Line 8: | ||
{{ : | {{ : | ||
==== Progress ==== | ==== Progress ==== | ||
+ | |||
+ | Current progress for the morph. 0% is the morph at the start of the list, 100% the end - regardless of how many items are in the list. | ||
+ | |||
==== Closed Spline ==== | ==== Closed Spline ==== | ||
+ | |||
+ | The spline defined by the morph maps will be treated as being closed, it wraps from the last morph map to the first morph map in the list at 100%. | ||
==== Morph Map List ==== | ==== Morph Map List ==== | ||
Line 20: | Line 25: | ||
Selecting an item in the list will make the respective spline controls below available for that morph map. | Selecting an item in the list will make the respective spline controls below available for that morph map. | ||
- | <WRAP center round important | + | <WRAP center round important> |
Sometimes the selection isn't synchronised with the spline controls due to SDK limitations. If in doubt, just select a morph map in this list again. | Sometimes the selection isn't synchronised with the spline controls due to SDK limitations. If in doubt, just select a morph map in this list again. | ||
</ | </ | ||
==== Add Morph... ==== | ==== Add Morph... ==== | ||
+ | |||
+ | This open a pop-up with all morph maps contained in the current scene. Selecting on will add it to the bottom of the list of morph maps. | ||
+ | |||
==== Remove ==== | ==== Remove ==== | ||
+ | |||
+ | Removes the currently selected morph map from the list. | ||
+ | |||
==== Tension/ | ==== Tension/ | ||
+ | |||
+ | Controls for the incoming TCB spline, these are the same as TCB controls in the graph editor. | ||
+ | |||
==== Weight Map ==== | ==== Weight Map ==== | ||
+ | |||
+ | A weight map can be used to control the strength of the spline morph. | ||
+ | |||
==== Strength ==== | ==== Strength ==== | ||
+ | |||
+ | This value directly changes how strongly the spline morph is being applied. This value is multiplied by the Weight Map if applicable. | ||
+ | |||
==== Preview / Index ==== | ==== Preview / Index ==== | ||
+ | Activating the preview will show the spline curve for a single vertex of the mesh. The Index control determines which vertex is being previewed. | ||
+ | A green circle shows the location of the currently selected morph map for the vertex, a yellow circle shows the current position of the vertex with the spline applied to it. | ||
+ | The preview if only visible if the object is selected in Layout. | ||
+ | |||
+ | <WRAP center round tip 60%> | ||
+ | The sample content includes a scene called SplineMorphPlugin.lws that shows the basic use of the plugin. | ||
+ | </ | ||
---- | ---- | ||
[[https:// | [[https:// | ||
- | This plugin is our Plugin of the Month for August | + | This plugin is our Plugin of the Month for July 2021, made possible by the finest patrons on [[https:// |
**Sponsored by Mikael " | **Sponsored by Mikael " |