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tools:s-tk:start [2019/08/03 21:36] – [Tools] lightwolftools:s-tk:start [2020/01/24 17:46] – [Utility Plugins] lightwolf
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   * **Knot** A knot is a point that defines a spline. The spline will always pass through a knot.   * **Knot** A knot is a point that defines a spline. The spline will always pass through a knot.
-  * **Control Point / CP** Every knot has two control points, they defined the incoming and outgoing shape of the spline at that point.+  * **Control Point / CP** Every knot has two control points, they define the incoming and outgoing shape of the spline at that knot.
   * **Span** This is the part of a spline between two knots.   * **Span** This is the part of a spline between two knots.
  
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 [[layout-tool]] [[layout-tool]]
 +
 +[[layout-tool-animation]]
  
 [[primitive]] [[primitive]]
  
 [[eval-node]] [[eval-node]]
 +
 +[[proximity-node]]
 +
 +[[displacement-node]]
 +
 +[[deform-node]]
  
 [[motion]] [[motion]]
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 {{youtube>Q4j99TWm8lc?medium}} {{youtube>Q4j99TWm8lc?medium}}
 +Please not that the video shows an early version, some features have changed since then (mainly the twist/alignment as well as the preferences).
 +
 +{{youtube>r-8fozRKb5Y?medium}}
 +
 +{{youtube>dlFg3ebg7gI?medium}}
 ===== Utility Plugins ===== ===== Utility Plugins =====
  
-S-Tk includes two utility plugins that can be added to a menu or assigned to a shortcut:+S-Tk includes utility plugins that can be added to a menu or assigned to a shortcut:
  
-  * **db&w Add Spline** Adds a Null object and attaches a [[primitive]] to it, effectively creating a new spline object.+  * **db&w Add Spline** Adds a Null object and attaches a [[primitive]] to it, effectively creating a new spline object. The panel for the [[primitive]] will be opened. 
 +  * **db&w Add & Edit Spline** Adds a Null object, attaches a [[primitive]] to it and then launches the Spline Edit tool to directly edit the newly created Spline object.
   * **Open Spline Preferences** Opens the [[prefs]] and adds the  master plugin to the current scene (if required).   * **Open Spline Preferences** Opens the [[prefs]] and adds the  master plugin to the current scene (if required).
  
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 The future development relies on votes by our patrons. A selection of possible module is listed on the [[roadmap]] The future development relies on votes by our patrons. A selection of possible module is listed on the [[roadmap]]
 +
 +----
 +[[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]]
 +
 +Development of the Spline Toolkit started in June 2019 and is made possible by the finest patrons on [[https://www.patreon.com/dbw|Patreon]].
 +It will continue to be extended with new tools depending on what our patrons vote for.
tools/s-tk/start.txt · Last modified: 2020/01/24 17:47 by lightwolf