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tools:s-tk:eval-node

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tools:s-tk:eval-node [2019/07/30 16:20] – [Pre/Post Behaviour] lightwolftools:s-tk:eval-node [2019/08/08 15:54] (current) lightwolf
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 ====== Spline Evaluation (Node) ====== ====== Spline Evaluation (Node) ======
  
-{{ :tools:s-tk:pasted:20190730-155023.png}}+{{ :tools:s-tk:pasted:20190808-155428.png}}
  
 This node can evaluate [[primitive]] and return the position as well as the orientation at any position along the spline. This node can evaluate [[primitive]] and return the position as well as the orientation at any position along the spline.
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   * **Per Span** In this mode, every successive value of 100% corresponds to a span. For example, an open spline has five knots - which is four spans. 400% would then be the and of the spline. 250% would evaluate half way between the third and the fourth knot.   * **Per Span** In this mode, every successive value of 100% corresponds to a span. For example, an open spline has five knots - which is four spans. 400% would then be the and of the spline. 250% would evaluate half way between the third and the fourth knot.
  
-==== Use Twist ==== 
  
-If this option is enabled, the Twist value that can be set per knot is used. 
  
 ==== Look Ahead ==== ==== Look Ahead ====
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 ==== Position ==== ==== Position ====
 +
 +The positions computed by the node may be modified here.
 +The input position is either the position connected to the Position input on the node or the values set in the **Position** control.
 +
 === X/Y/Z Mode === === X/Y/Z Mode ===
 +
 +  * **Replace** (default) The position value of the axis is overwritten with the value computed by the node.
 +  * **Ignore** The computed position on the spline is ignored and the original value passes through.
 +  * **Add** The computed value on the spline is added to the position. 
 +  * **Multiply** The computed value on the spline is multiplied by the position.
 +
 === Position === === Position ===
 +
 +A position that may be modified or overridden by the spline evaluation.
  
 ==== Rotation ==== ==== Rotation ====
 +The rotation computed by the node may be modified here.
 +The input rotation is either the rotation connected to the Rotation input on the node or the values set in the **Rotation** control.
 +
 === Heading/Pitch/Bank Mode === === Heading/Pitch/Bank Mode ===
-=== Rotation === 
  
 +  * **Replace** (default) The rotation value of the axis is overwritten with the value computed by the node.
 +  * **Ignore** The computed rotation on the spline is ignored and the original value passes through.
 +  * **Add** The computed value on the spline is added to the rotation. 
  
 +=== Rotation ===
  
 +A rotation that may be modified or overridden by the spline evaluation.
  
  
tools/s-tk/eval-node.1564496448.txt.gz · Last modified: 2019/07/30 16:20 by lightwolf