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tools:oscillator

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tools:oscillator [2020/02/27 12:26] – [Waveform] lightwolftools:oscillator [2021/01/02 14:22] lightwolf
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 It can be used to deform meshes using a position or distance as an input, but also to influence an animation by using time as an input. It can be used to deform meshes using a position or distance as an input, but also to influence an animation by using time as an input.
 +
 +It is also available as a Channel Modifier.
  
 ===== Controls ===== ===== Controls =====
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 It controls the spread of the impulse, values above 1.0 are recommended. It controls the spread of the impulse, values above 1.0 are recommended.
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 ==== Input ==== ==== Input ====
  
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 The output shift is added to the output scalar after it has been scaled. The output shift is added to the output scalar after it has been scaled.
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 +
  
 ==== Fade In / Fade Out ==== ==== Fade In / Fade Out ====
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   * There is no custom waveform   * There is no custom waveform
   * The result can replace or be added or multiplied with the value in the underlying envelope.   * The result can replace or be added or multiplied with the value in the underlying envelope.
 +
 +----
 +
 +===== Gallery =====
 +
 +{{:tools:driver2.mp4}}
 +
 +All motions courtesy of multiple Oscillator nodes - by https://twitter.com/markWarnerTV
  
 ---- ----
tools/oscillator.txt · Last modified: 2021/01/02 14:22 by lightwolf