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tools:multi-maths [2019/05/13 12:41] – created lightwolf | tools:multi-maths [2020/05/15 10:20] (current) – [Vector Computations] lightwolf | ||
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- | ====== Multi-Maths (preliminary) ====== | + | ====== |
+ | |||
+ | {{ : | ||
+ | |||
+ | Multi-Maths | ||
+ | |||
+ | The node has two scalar inputs | ||
+ | |||
+ | The outputs (Scalar, Vector or Matrix) will be the result of the Scalar, Vector or Matrix function (respectively) being computed using the input values. | ||
+ | |||
+ | The inputs may be swapped around without reconnecting them. This, for example, turns X / Y into Y / X. | ||
+ | |||
+ | {{ : | ||
+ | ===== Scalar Computations | ||
+ | |||
+ | All of these computations results in a scalar value. | ||
+ | |||
+ | ^Scalar =^Description^ | ||
+ | |X + Y|Adds two scalar values| | ||
+ | |X - Y|Subtracts two scalar values| | ||
+ | |X * Y|Multiplies two scalar values| | ||
+ | |X / Y|Divides two scalar values| | ||
+ | |pow (X, | ||
+ | |sqrt(X)|Returns the square root of X| | ||
+ | |frac(X)|Returns the fractional part of X| | ||
+ | |int(X)|Returns the non-fractional (integer) part of X| | ||
+ | |ceil(X)|Rounds X up to the next integer| | ||
+ | |floor(X)|Rounds X down to the previous integer| | ||
+ | |fabs(X)|The absolute of X| | ||
+ | |fmod(X, | ||
+ | |sin(X)|The sine of X, X is expected to be in radians| | ||
+ | |cos(X)|The cosine of X, X is expected to be in radians| | ||
+ | |tan(X)|The tangent of X, X is expected to be in radians| | ||
+ | |asin(X)|The inverse sine of X, returned in radians| | ||
+ | |acos(X)|The inverse cosine of X, returned in radians| | ||
+ | |atan(X)|The inverse tangent of X, returned in radians| | ||
+ | |atan(X / Y)|The inverse sine of X/Y, returned in radians| | ||
+ | |sinh(X)|The hyperbolic sine of X, X is expected to be in radians| | ||
+ | |cosh(X)|The hyperbolic cosine of X, X is expected to be in radians| | ||
+ | |tanh(X)|The hyperbolic tangent of X, X is expected to be in radians| | ||
+ | |exp(X)|Exponential function, returns e< | ||
+ | |log(X)|returns the logarithm of X| | ||
+ | |log10(X)|returns the base 10 logarithm of X| | ||
+ | |A . B (dot product)|Returns the dot product of the vectors A & B| | ||
+ | |length(A)|Returns the length of vector A| | ||
+ | |-X|Inverts X| | ||
+ | |||
+ | ===== Vector Computations ===== | ||
+ | |||
+ | These compute a vector result. | ||
+ | |||
+ | ^Vector =^Description^ | ||
+ | |A + B|Adds two vectors| | ||
+ | |A - B|Subtracts vector B from A| | ||
+ | |A * B|Multiplies the components of two vectors| | ||
+ | |A / B|Divides the components of A by the components of B| | ||
+ | |A x B (cross product)|Computes the cross product between two vectors, this results in a vector perpendicular to both of them| | ||
+ | |A * X|Multiplies a vector by a scalar| | ||
+ | |A / X|Divides a vector by a scalar| | ||
+ | |normalize(A)|Normalises vector A| | ||
+ | |A * M|Multiplies a vector by a matrix| | ||
+ | |||
+ | ===== Matrix Computations ===== | ||
+ | |||
+ | The result of these is a 4x4 matrix. | ||
+ | |||
+ | ^Matrix =^Description^ | ||
+ | |M * N| | ||
+ | |M + N| | ||
+ | |M - N| | ||
+ | |-M|Computes the inverse matrix | ||
+ | |M * X| | ||
+ | |||
+ | ---- | ||
+ | [[https:// | ||
+ | This is the plugin of the month for May 2019, made possible by the finest patrons on [[https:// | ||