tools:sprite_sheet_sampler
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
tools:sprite_sheet_sampler [2024/07/23 12:24] – lightwolf | tools:sprite_sheet_sampler [2024/07/23 13:39] (current) – [Sprite] lightwolf | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Sprite Sheet Sampler ====== | ====== Sprite Sheet Sampler ====== | ||
- | {{ : | + | {{ : |
This node allows you to use a sprite sheet as an image sequence. | This node allows you to use a sprite sheet as an image sequence. | ||
Line 36: | Line 36: | ||
The first and last sprite to use as a sequence. | The first and last sprite to use as a sequence. | ||
+ | |||
+ | These will be changed to defaults when a new image is selected or the sprite height or width are changed. Make sure to only change these two settings as a last step. | ||
=== Sprite / Time Offset (s) === | === Sprite / Time Offset (s) === | ||
Line 60: | Line 62: | ||
===== Connections ===== | ===== Connections ===== | ||
- | {{ : | + | {{ : |
==== Time Offset ==== | ==== Time Offset ==== | ||
==== Frame Offset ==== | ==== Frame Offset ==== | ||
- | ===== Sample Content ===== | + | |
<WRAP center round download 60%> | <WRAP center round download 60%> | ||
[[https:// | [[https:// | ||
+ | This is a simple scene file that shows how the Sprite Sheet Sampler can be used to display a staggered image sequence on an instanced item. | ||
</ | </ | ||
+ | ---- | ||
+ | [[https:// | ||
+ | This is the plugin of the month for July 2024, made possible by the finest patrons on [[https:// | ||
+ | We'd like to thank Antti Järvelä from the LightWave 3D Group in helping us figure out the specifics of the bump mapping code in LightWave 3D. |
tools/sprite_sheet_sampler.1721730291.txt.gz · Last modified: by lightwolf