db&w documentation wiki

finest software | finest docs

User Tools

Site Tools


tools:s-tk:proximity-node

This is an old revision of the document!


Spline Proximity (in Progress, node)

This node computes the distance of the current point/shading spot to the closest point on the selected spline.

Controls

Spline

World Coordinates

Minimum Distance

Maximum Distance

2D Evaluation Axis

Nodal Inputs

Position (vector)

The position to find the closes point in the spline to. If this is not connected, then the current position provided by LightWave 3D is used.

MinDistance (scalar)

MaxDistance (scalar)

These two defined the minimum and maximum range for the normalised outputs. The output will ne 0 at the minimum range and 1.0 at the maximum range.

Function (function,scalar)

This allows the shaping of the falloff for the normalised outputs.

Nodal Outputs

Distance (scalar)

Normalised (scalar)

Position (vector)

Direction (vector)

2D Distance (scalar)

2D Normalised (scalar)

2D Position (vector)

2D Direction (vector)

The same as above except that the evaluation is limited to a 2D plane, orthogonal to the 2D Evaluation Axis.

tools/s-tk/proximity-node.1566224076.txt.gz · Last modified: by lightwolf