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tools:s-tk:deform-node

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tools:s-tk:deform-node [2020/01/24 16:00] – [Pre-Behaviour / Post-Behaviour] lightwolftools:s-tk:deform-node [2020/02/02 17:34] (current) – [Spline Deformation (Node + Modifier)] lightwolf
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-====== Spline Deformation (Node) ======+====== Spline Deformation (Node + Modifier) ======
  
 The Spline Deformation allows you to deform an mesh along an axis, using a spline as the target shape. The Spline Deformation allows you to deform an mesh along an axis, using a spline as the target shape.
  
-It has been designed to be used in the Nodal Displacement editor located in the Primitive/Geometry tab of a mesh.+There a node to be used in the Nodal Displacement editor located in the Primitive/Geometry tab of a mesh
 + 
 +db&w Spline Displacement is also available as a modifier for the object/displacement tab.
  
 {{ :tools:s-tk:pasted:20200124-143641.png}} {{ :tools:s-tk:pasted:20200124-143641.png}}
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-==== Reference Item (not implemented yet) ====+==== Reference Item  ====
  
 Allows for picking an item that acts like a pivot for the deformation on the mesh. Allows for picking an item that acts like a pivot for the deformation on the mesh.
-==== World Coordinates (not implemented yet) ====+==== World Coordinates ====
  
 Evaluates the spline in world as opposed to local coordinates. Evaluates the spline in world as opposed to local coordinates.
tools/s-tk/deform-node.1579878053.txt.gz · Last modified: by lightwolf