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tools:release_history [2020/06/08 13:43] – [Version 2020.05.06] lightwolf | tools:release_history [2020/07/14 20:41] – [Version 2020.05.08] lightwolf | ||
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+ | ===== Version 2020.07.14 ===== | ||
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+ | * Added the final version of the UV Transform tool and updated the wiki (https:// | ||
+ | - This is feature complete for now, but I will change implentation details based on user requests if required. | ||
+ | - Again, sorry for the delay. But once I managed to untangle the main issue I was having, it was fairly smooth sailing. | ||
+ | |||
+ | ===== Version 2020.07.01 ===== | ||
+ | |||
+ | * Added the initial UV Transform tool as a preview. | ||
+ | - as mentioned in the video, a few things are missing | ||
+ | - click on the corner handles to scale, shift-click to scale the opposite corner as well | ||
+ | - click on the edge handle to scale along the respective axis, shift-click to scale the opposite edge as well. | ||
+ | - click on the cross in the middle to move, ctrl-click to snap to the most prominent axis | ||
+ | - click on the far right handle to scale everything along the centre, ctrl-click to scale proportionally | ||
+ | - rotation has been dropped for now | ||
+ | - fit opens a window where the UVs can be fit to the 0..1 space either proportionally or by stretching. | ||
+ | - if the centre is currently outside of the 0..1 uv range, the fitting will be within the current UDIM tile as determined by the centre position. | ||
+ | - the viewports don't update while the " | ||
+ | - You can also use the four numeric values to manually enter a range to fit to. | ||
===== Version 2020.05.08 ===== | ===== Version 2020.05.08 ===== |