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tools:release_history [2019/08/27 12:31] – [Version 2019.08.25] lightwolf | tools:release_history [2021/07/04 18:16] – [Version 2021.07.03] lightwolf | ||
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- | ===== Version | + | ===== Version |
- | * S-Tk: Fixed various issues with the evaluation and draw caches not always updating as expected while editing a spline. | + | |
- | ===== Version 2019.08.25 ===== | + | |
- | * S-Tk: Added the [[tools: | + | |
- | | + | |
- | ===== Version | + | ===== Version |
- | * S-Tk: Added the Plugin of the Month: [[tools: | + | |
- | * Added an option to display the " | + | |
- | * Added an option to save the current settings as defaults in the Spline Preferences. This are stored in the LW config directory. | + | |
- | * Some performance tweaks to when the spline primitive pre-computes caches. | + | |
- | ===== Version 2019.08.08a ===== | + | |
- | | + | * Fixed the channel path for the Channel Reference Node |
+ | * Tried to make the channel picker for the Channel Reference node resizeable - but LightWave 3D said: No! | ||
+ | ===== Version 2021.06.25 ===== | ||
- | ===== Version 2019.08.08 ===== | + | * Added the first version of the Channel Reference node. |
- | * S-Tk: Changes to alignment and the edit tool: | + | ===== Version 2021.06.04 ===== |
- | * Twist is gone, the alignment is now controlled using an up vector that can be edited | + | |
- | * Due to changes in how the alignment is computed, the evaluation steps setting is gone now. | + | |
- | * A bug the caused the evaluation per span not to work as expected has been fixed | + | |
- | * While editing a spline using the Layout Tool, a new spline can be selected for editing. Caution: This clears the undo stack! | + | |
- | * Changed the prefs by adding a tab for selected and deselected splines. The alignment drawing can be selected for each of these states. | + | |
- | * Some sample scenes have been created for the Spline Toolkit. The link is included in the mails sent to patrons. | + | |
- | =====Version 2019.08.03===== | + | |
- | | + | * Changed |
- | * Now it works on macOS as well | + | |
- | * There' | + | |
- | * Known issues: Orientation along the spline is still wonky and requires a second look and more thought. | + | |
- | * Channel Blender now has the option | + | |
- | * Scene Comment is back and now it's using LW's internal text editor component. | + | |
- | ===== Version | + | ===== Version |
- | * Added a button to the respective documentation in the wiki to all plugins that display the db&w Tools logo in the GUI. | + | |
- | * Added Preview version of S-tk - More information is available here: https:// | + | |
- | * Added dbwTools.cfg, | + | |
- | ===== Version 2019.05.28===== | + | |
- | * Added matrix operations to [[multi-maths]], | + | |
- | ===== Version 2019.05.20===== | + | |
- | | + | * Fixed an issue of the code signed .plugin crashin on macOS. Unfortunately this also removes the personalised thank you message from the about panel. Basically, patching the .plugin to insert the patron name after the plugin has been code signed caused the issue. |
- | * Fixed an issue in the Multi-Switcher nodes where inputs got lost when copying a node. | + | |
+ | ===== Version 2021.05.30 ===== | ||
- | ===== Version 2019.05.01 ===== | + | * Various additions and fixes for the [[tools: |
+ | * Added a Strength value for the transformation as well as the components. | ||
+ | * Fixed the transformation in world coordinates. | ||
+ | * If no weight map is applied to a vertex, the weight is set to 0% for evaluation purposes. | ||
+ | * Fixed the transformation order on local coordinates (rotation and translation were swapped). | ||
- | * Final version of the three Multi-Switcher nodes, the Plugin of the Month for April. The documentation is available here: [[multiswitcher]] | + | ===== Version 2021.05.26 ===== |
- | * Added the "Get Automatic Size" as a bonus plugin for you supporting us for six months on Patreon. The documentation is available here: [[get_auto_size]] | + | |
- | ===== Version | + | * Added the preview build for the [[tools: |
+ | ===== Version | ||
- | * Added at the initial version of the three Multi-Switcher nodes, the Plugin of the Month for April. | + | * The last build destroyed |
- | * Fixed a multi-threading issue evaluating envelopes in the variable nodes while rendering (this is only relevant if the Time input is used). | + | * The Triplanar mapping for the Texture Repetition node was never saved properly. Now it is. |
- | ===== Version | + | ===== Version |
- | * Includes | + | * Added the initial implementation |
- | * a right click will recall the last settings used by the tool during the current modelling session. | + | * Added a Normal Multi-Mixer node. |
- | * there is a glitch in the GUI sizing code, due to a bug in LW. Changing the size of the panel will fix it. | + | * Fixed an issue where spline control points wouldn' |
- | * The documentation will be added to the wiki soon. | + | ===== Version 2021.03.07 ===== |
- | * Fixed an issue in the Luminosity gamma of all simple colour correction tools, which could lead to a hang while rendering. | + | |
- | ===== Version 2019.03.19 ===== | + | * Fixed an issue where the Wheel Rotation node wouldn' |
+ | * Fixed an issue in the Material Multi-Mixer, | ||
+ | * Made sure that no negative numbers can be entered for the S-Tk spline display steps. | ||
- | * Includes the first preview version of the UV Distort tool for Modeler. Select a UV map, select some geometry, activate the tool and work away in a UV view. | ||
- | * Includes the Motion Vector Node for the OD Houdini Shelf Tools | ||
- | * various small fixes | ||
- | ===== Version | + | ===== Version |
- | * This build included | + | * Updates to the Scratch node: |
- | * Multi-Image Sampler: Added a TileValue output which can be used to mask other tools. | + | * On macOS, it always assumed it was on a scratch. |
- | | + | |
- | * Multi-Image Sampler: Replaced the Probability vector with three different envelopes. | + | * Made various scratch parameters even **more random**(tm) |
- | * Multi-Image Sampler and other nodes that display images in the GUI: Transparent images will now be displayed in front of a checkerboard. | + | * Tweaked |
- | ===== Version 2019.02.26 ===== | ||
- | * macOS only: As of this version, the minimum requirement for the db&w Tools is macOS 10.11 (El Capitan) or higher. | ||
- | * Added the preview version of the plugin of the month for February 2019, the Random Image Mapper node. \\ Preliminary documentation is available here: [[random_image_mapper]] | ||
- | * Multi-Image Sampler: Bump now takes the alpha channel of the image into account. | ||
- | * Multi-Image Sampler: The list now works in LightWave 3D 2019 | ||
- | * Multi-Image Sampler: Minor tweaks to the GUI | ||
- | * Single Light Lambert: When selecting no light, all lights are used again. | ||
- | ===== Version | + | ===== Version |
+ | * Includes the first build of the Scratch node, out Plugin of the Month for Februrary 2021 | ||
- | * Final version of the [[tools: | ||
- | * Windows only: [[tools: | ||
+ | ===== Version 2021.02.08 ===== | ||
- | ===== Version 2019.01.23 *Preview* ===== | + | * Small GUI clean up in the Wheel Rotation GUI. |
- | * Added the Logic Nodes: [[tools: | + | |
+ | * Added the first version of the Texture Repetition node. | ||
+ | * Updated | ||
- | ===== Version | + | ===== Version |
- | * Final Version of the [[multiimage_sampler]] | + | * The first release for 2021 - yay! |
- | * Added the [[reflection_lines]] procedural texture, our (late) Christmas present | + | * Finally |
- | * Added a Time input to the [[variables]] nodes, allowing for the envelopes | + | * add Align option - this requires the wheel to be build so -Z is forward and the axle is along the X axis. |
+ | * Align works if the wheel moves forward as well as if it moves backwards. | ||
+ | * add a cache (needs | ||
+ | * add saving and loading of the cache (optionally, | ||
+ | * added a generic plugin to control all Wheel Rotation plugins in a scene | ||
+ | * updated the included menu branch to include the "Wheel Rotation..." | ||
+ | * still needs testing, the Motion Modifier and Channel Modifier versions will follow. | ||
- | ===== Version 2018.12.18 ===== | ||
- | * Fixed an issue where the [[tools: | ||
- | ===== Version 2018.12.17 | + | ===== Older Releases |
- | * Added a preview version of the new [[multiimage_sampler]] | + | [[releases_2020]] |
- | ===== Version 2018.12.03a ===== | + | [[releases_2019]] |
- | * The first release featuring a Plugin of the Month thanks to our patrons | + | [[releases_2018]] |
- | * Add the [[tools: | + | |
- | * Add the final version of the [[tools: | + | |
- | ===== Version 2018.11.19 ===== | + | [[legacy_changelog]] |
- | + | ||
- | * Changed the version naming to be Year-Month-Day as we'll have more builds due to the Patreon | + | |
- | * Added " | + | |
- | * Added the first version of the [[tools: | + | |
- | + | ||
- | ===== Version 2018.0.4 ===== | + | |
- | + | ||
- | * Added Render Priority for Windows only. | + | |
- | + | ||
- | ===== Version 2018.0.3 ===== | + | |
- | + | ||
- | * Rewrite of the Single Light Shader node to use the new lighting system. | + | |
- | + | ||
- | ===== Version 2018 ===== | + | |
- | + | ||
- | The first version for LightWave 2018 (only) removing or replacing incompatible plugins. | + | |
- | + | ||
- | ---- | + | |
- | ===== Legacy versions ===== | + | |
- | === Version 2.1 === | + | |
- | + | ||
- | * The Tint Strength input in the Simple Colour Corrector Node was of the colour type, but should be a scalar. | + | |
- | * Added Material Tweaker | + | |
- | * The blending modes in the Material Blender were not processed correctly. Please note that this is a **breaking change** if either the modes or the opacity were used. | + | |
- | * The min/max nodal inputs of the Remap node were swapped. This is a **breaking change**. | + | |
- | + | ||
- | === Version 2.0 === | + | |
- | + | ||
- | * Added Ratio node to split a value according to a percentage | + | |
- | * Added " | + | |
- | * Added "Clamp Output" | + | |
- | * Fixed a potential crash in the Simple Colour Corrector if a negative value made it through to gamma changes | + | |
- | * Added "No Radiosity Reflectivity" | + | |
- | * Speed up to the Cache node | + | |
- | * The " | + | |
- | + | ||
- | === Version 1.9a === | + | |
- | + | ||
- | * fixed a crash in " | + | |
- | + | ||
- | === Version 1.9 === | + | |
- | + | ||
- | * Added Schlick' | + | |
- | * Fixed various issues when nodes were used in Modeler | + | |
- | + | ||
- | === Version 1.8 === | + | |
- | + | ||
- | * fixed compatibility issues with the pixel filter in LW10 | + | |
- | * fixed an issue with the Cache node when rendering using VPR in LW10 | + | |
- | * Added a Scene Comment master plugin (It requires TextWrangler as well as the matching command line tools to be installed on OSX) | + | |
- | * Added the (experimental) StickyFrontUV node which can create front projection UVs for compositing. \\ Those stick to the item if it is transformed. Deformations are not supported. | + | |
- | * Added a Colour Space node to convert from one colour space to another (LW10 only) | + | |
- | * Added a Colour Space Converter Generic plug-in to convert from one colour space to another (LW10 only) \\ You can copy and paste colour values throughout LW using the following shortcuts (on the colour swatches): | + | |
- | + | ||
- | Shift-RMB : Copy | + | |
- | Ctrl-RMB : Paste | + | |
- | + | ||
- | === Version 1.7 === | + | |
- | + | ||
- | * Added the DepthLimiter Pixel filter. It clamps the maximum distance stored in the depth buffer to increase the quality of depth Anti-aliasing. | + | |
- | + | ||
- | === Version 1.6a === | + | |
- | + | ||
- | * The Cache node didn't cache due to a change in code. Now it does - again. | + | |
- | + | ||
- | === Version 1.6 === | + | |
- | + | ||
- | * Added Illuminance option and function input to the Single Light Lambert node | + | |
- | * Added Remap node | + | |
- | * Fixed an issue with the single light illumination node in Modeler | + | |
- | * Added PPC 64-bit to the OSX version | + | |
- | + | ||
- | === Version 1.5a === | + | |
- | + | ||
- | * fixed an issue with the simple colour corrector image filter not using the values entered by the user | + | |
- | * initial 64-bit OSX version | + | |
- | + | ||
- | === Version 1.5 === | + | |
- | + | ||
- | * Added Sequence node | + | |
- | * Added " | + | |
- | * various extensions to existing nodes | + | |
- | * various bug fixes | + | |
- | * added on-line documentation at http:// | + | |
- | + | ||
- | === Version 1.4 === | + | |
- | + | ||
- | * Added Extended Spot Info Node | + | |
- | * Added Time Info Node | + | |
- | + | ||
- | === Version 1.3b === | + | |
- | + | ||
- | * Removed the preview from the Cache node due to obscure crashes with third party nodes (SG_AmbOcc to be precise) | + | |
- | * Added a "Pass Through" | + | |
- | * The Scalar Booster wasn't added to LightWave 3D properly, please re-add the plugin to get it. | + | |
- | + | ||
- | === Version 1.3a === | + | |
- | + | ||
- | * fixed a crash bug in the Cache Node related to multi-threading | + | |
- | * fixed an issue in the Material Blender | + | |
- | * fixed Modeler issues in the booster nodes as well as the cache node | + | |
- | + | ||
- | === Version 1.3 === | + | |
- | * Further speed improvements to the material blender node | + | |
- | * Four new nodes: Cache, Material Booster, Colour Booster and Scalar Booster | + | |
- | + | ||
- | === Version 1.2 === | + | |
- | + | ||
- | * Speed ups to the material blender if the opacity is 0% | + | |
- | * Added Channel Blender and Single Light Illumination Nodes. | + | |
- | + | ||
- | === Version 1.1b === | + | |
- | + | ||
- | * fixes a bug that made the Material Blender unuseable for ... materials :( *sigh* | + | |
- | * fixes a bug that caused the 32bit version of the Notifier to crash on Vista x64 | + | |
- | + | ||
- | === Version 1.1a === | + | |
- | + | ||
- | * fixes a bug that only affects the Material Blender for OSX-CFM, the other plugins have not changed. | + | |
- | + | ||
- | === Version 1.0 === | + | |
- | + | ||
- | * initial release | + |