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vai:file_formats [2026/08/03 12:51] – created lightwolfvai:file_formats [2026/08/03 12:54] (current) lightwolf
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 ===== Reading ===== ===== Reading =====
- 
-==== Natively supported ==== 
  
 ^File Type ^Extension ^ ^File Type ^Extension ^
-|OpenUSD | .usd | +|Direct3D XFile | .x  
- +|Wavefront Object | .obj  | 
-==== Suppported via Assimp ==== +|Additive manufacturing file format(AMF) | .amf  | 
- +|Discreet 3DS | .3ds  | 
-^File Type ^Extension ^ +|Discreet 3DS | .prj  
-|| Direct3D XFile +|Quake III Mesh | .md3  
-|obj | Wavefront Object | +|Quake II Mesh | .md2  | 
-|amf | Additive manufacturing file format(AMF) | +|Stanford Polygon Library (PLY) | .ply  | 
-|3ds | Discreet 3DS | +|Quake Mesh / 3D GameStudio Mesh | .mdl  
-|prj | Discreet 3DS | +|ASE | .ase  | 
-|md3 | Quake III Mesh | +|ASE | .ask  | 
-|md2 | Quake II Mesh | +|3D GameStudio Heightmap (HMP) | .hmp  | 
-|ply | Stanford Polygon Library (PLY) | +|Valve SMD | .smd  
-|mdl | Quake Mesh / 3D GameStudio Mesh | +|Valve SMD | .vta  
-|ase | ASE | +|Return To Castle Wolfenstein Mesh | .mdc  
-|ask | ASE | +|Doom 3 / MD5 Mesh | .md5mesh  | 
-|hmp | 3D GameStudio Heightmap (HMP) | +|Doom 3 / MD5 Mesh | .md5camera  
-|smd | Valve SMD | +|Doom 3 / MD5 Mesh | .md5anim  
-|vta | Valve SMD | +|Stereolithography (STL) | .stl  
-|mdc | Return To Castle Wolfenstein Mesh | +|LightWave/Modo Object | .lwo  | 
-|md5mesh | Doom 3 / MD5 Mesh | +|LightWave/Modo Object | .lxo  | 
-|md5camera | Doom 3 / MD5 Mesh | +|Drawing Interchange Format (DXF) | .dxf  | 
-|md5anim | Doom 3 / MD5 Mesh | +|Neutral File Format | .enff  | 
-|stl | Stereolithography (STL) | +|Neutral File Format | .nff  
-|lwo | LightWave/Modo Object | +|Raw | .raw  
-|lxo | LightWave/Modo Object | +|Silo SIB | .sib  | 
-|dxf | Drawing Interchange Format (DXF) | +|OFF | .off  
-|enff | Neutral File Format | +|AC3D | .ac  | 
-|nff | Neutral File Format | +|AC3D | .acc  
-|raw | Raw | +|AC3D | .ac3d  | 
-|sib | Silo SIB | +|BVH  (MoCap) | .bvh  | 
-|off | OFF | +|Irrlicht Mesh Reader | .xml  | 
-|ac | AC3D | +|Irrlicht Mesh Reader | .irrmesh  
-|acc | AC3D | +|Irrlicht Scene Reader | .irr  
-|ac3d | AC3D | +|Irrlicht Scene Reader | .xml  | 
-|bvh | BVH  (MoCap) | +|Quick3D | .q3o  
-|xml | Irrlicht Mesh Reader | +|Quick3D | .q3s  
-|irrmesh | Irrlicht Mesh Reader | +|BlitzBasic 3D | .b3d  | 
-|irr | Irrlicht Scene Reader | +|Collada | .dae  
-|xml | Irrlicht Scene Reader | +|Collada | .xml  
-|q3o | Quick3D | +|Collada | .zae  | 
-|q3s | Quick3D | +|Terragen Heightmap | .ter  | 
-|b3d | BlitzBasic 3D | +|CharacterStudio Motion  (MoCap) | .csm  
-|dae | Collada | +|Unreal Mesh | .3d  
-|xml | Collada | +|Unreal Mesh | .uc  | 
-|zae | Collada | +|LightWave Scene | .lws  
-|ter | Terragen Heightmap | +|LightWave Scene | .mot  
-|csm | CharacterStudio Motion  (MoCap) | +|Ogre3D Mesh | .mesh  
-|3d | Unreal Mesh | +|Ogre3D Mesh | .mesh.xml  
-|uc | Unreal Mesh | +|Open Game Engine Exchange | .ogex  
-|lws | LightWave Scene | +|Milkshape 3D | .ms3d  
-|mot | LightWave Scene | +|TrueSpace Object | .cob  | 
-|mesh | Ogre3D Mesh | +|TrueSpace Object | .scn  | 
-|mesh.xml | Ogre3D Mesh +|Blender 3D  (http://www.blender3d.org) | .blend  
-|ogex | Open Game Engine Exchange | +|Quake III BSP | .bsp  
-|ms3d | Milkshape 3D | +|Quake III BSP | .pk3  
-|cob | TrueSpace Object | +|Nendo Mesh | .ndo  | 
-|scn | TrueSpace Object | +|Industry Foundation Classes (IFC) | .ifc  | 
-|blend | Blender 3D  (http://www.blender3d.org) | +|Industry Foundation Classes (IFC) | .ifczip  | 
-|bsp | Quake III BSP | +|Industry Foundation Classes (IFC) | .step  | 
-|pk3 | Quake III BSP | +|Industry Foundation Classes (IFC) | .stp  
-|ndo | Nendo Mesh | +|XGL | .xgl  
-|ifc | Industry Foundation Classes (IFC) | +|XGL | .zgl  | 
-|ifczip | Industry Foundation Classes (IFC) | +|Autodesk FBX | .fbx  
-|step | Industry Foundation Classes (IFC) | +|Assimp Binary | .assbin  
-|stp | Industry Foundation Classes (IFC) | +|glTF | .gltf  | 
-|xgl | XGL | +|glTF | .glb  
-|zgl | XGL | +|glTF2 | .gltf  
-|fbx | Autodesk FBX | +|glTF2 | .glb  | 
-|assbin | Assimp Binary | +|glTF2 | .vrm  
-|gltf | glTF | +|3mf | .3mf  
-|glb | glTF | +|Extensible 3D(X3D, X3DB) | .x3d  | 
-|gltf | glTF2 | +|Extensible 3D(X3D, X3DB) | .x3db  
-|glb | glTF2 | +|MMD | .pmx  
-|vrm | glTF2 | +|Inter-Quake Model | .iqm  
-|3mf | 3mf | +|Pixar USD | .usd  | 
-|x3d | Extensible 3D(X3D, X3DB) | +|Pixar USD Ascii | .usda  | 
-|x3db | Extensible 3D(X3D, X3DB) | +|Pixar USD Crate | .usdc  | 
-|pmx | MMD | +|Pixar USD Zipped | .usdz  
-|iqm | Inter-Quake Model | +|Autodesk FBX | .fbx  
-|usd | Pixar USD | +|Collada | .dae  |
-|usda | Pixar USD Ascii | +
-|usdc | Pixar USD Crate | +
-|usdz | Pixar USD Zipped | +
-|fbx | Autodesk FBX | +
-|dae | Collada | +
- +
- +
- +
- +
  
vai/file_formats.1785754310.txt.gz · Last modified: by lightwolf