tools:wheel
Differences
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tools:wheel [2021/02/08 13:31] – lightwolf | tools:wheel [2021/06/02 10:21] (current) – [Rotation (Input) / Rotation Vector (output)] lightwolf | ||
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If the movement has intricate turns, increasing the number of samples will increase the accuracy of the computed distance - but will also slow down evaluating it. | If the movement has intricate turns, increasing the number of samples will increase the accuracy of the computed distance - but will also slow down evaluating it. | ||
+ | |||
+ | ==== First Frame / Override ==== | ||
+ | ==== Last Frame / Override ==== | ||
+ | This controls allow you to limit the frames where the plugin is active. | ||
+ | Multiple plugins can be daisy chained via the Rotation input and using Add as a Channel Replacement option to allow for multiple slices in time where the plugins are active. | ||
+ | A similar effect can be achieved by animating the Rotation Multiplier. | ||
+ | |||
==== Rotation Multiplier ==== | ==== Rotation Multiplier ==== | ||
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If a Rotation vector is connected to the input, this control defines how the **Rotation Channel** will modify the respective rotation channel on the input vector. | If a Rotation vector is connected to the input, this control defines how the **Rotation Channel** will modify the respective rotation channel on the input vector. | ||
This allows for the daisy chaining of multiple wheel nodes. | This allows for the daisy chaining of multiple wheel nodes. | ||
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+ | ==== Cache ==== | ||
+ | |||
+ | If this option is enabled, the plugin will use a cache for the wheel rotation which can massively speed up scenes with multiple wheels or long scenes. | ||
+ | |||
+ | The Alignment is not cached. | ||
+ | |||
+ | ==== Update Cache ==== | ||
+ | |||
+ | Updates the cache. This is required if any of the items that influence the current wheel have been edited. | ||
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+ | <WRAP center round important > | ||
+ | Due to technical limitations, | ||
+ | |||
+ | We have provided the [[tools: | ||
+ | </ | ||
+ | |||
+ | ==== Save Cache ==== | ||
+ | |||
+ | Saves the cache with the node settings, effectively baking it. | ||
+ | |||
+ | If save is off, the cache will be re-created when the node is loading (i.e. when a scene is loaded). | ||
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[[https:// | [[https:// | ||
This plugin is our Plugin of the Month for October 2020 and December 2020, made possible by the finest patrons on [[https:// | This plugin is our Plugin of the Month for October 2020 and December 2020, made possible by the finest patrons on [[https:// | ||
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+ | **Sponsored by Mikael " | ||
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tools/wheel.1612787501.txt.gz · Last modified: 2021/02/08 13:31 by lightwolf