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tools:weave [2019/11/25 11:56] lightwolftools:weave [2019/12/02 09:51] (current) – [Inputs] lightwolf
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 ===== Inputs ===== ===== Inputs =====
  
-<WRAP important> +==== Projection ==== 
-The Projection input has to be connect to a projection node for the shader to work+Connect a Projection node to define the texture projection used for the Weave. If it's not connected, the default UV Map will be used if has been defined
-</WRAP>+
  
 The other inputs correspond to the controls exposed in the panel. The other inputs correspond to the controls exposed in the panel.
tools/weave.1574679409.txt.gz · Last modified: 2019/11/25 11:56 by lightwolf