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tools:uv_transform

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tools:uv_transform [2020/07/14 17:41] – [Viewport Handles] lightwolftools:uv_transform [2020/07/20 12:47] (current) lightwolf
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 ===== Viewport Handles ===== ===== Viewport Handles =====
-{{:tools:pasted:20200714-174117.png}}+ 
 +{{ :tools:pasted:20200714-174315.png}}
  
 The viewport handles support the **ctrl** or **shift** modifiers ((**alt** is not available as it pans the view)). However, only either one of them and they need to be pressed before a handle is selected in the viewport. The viewport handles support the **ctrl** or **shift** modifiers ((**alt** is not available as it pans the view)). However, only either one of them and they need to be pressed before a handle is selected in the viewport.
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 If **shift** is pressed while selecting the handle, the opposite handle will scale as well. If **shift** is pressed while selecting the handle, the opposite handle will scale as well.
  
 +==== Corner Handles ====
 +
 +There are four handles at the corners of the selection.
 +
 +These will scale the UVs along both U and V while the opposite corner doesn't move.
 +
 +Pressing **ctrl** before the handle is selected will scale it proportionally to the current scale.
 +Pressing **shift** before the handle is selected will scale the opposite corner as well.
 +
 +==== Scale Handle ====
 +
 +This will scale the selected UVs proportionally around their centre. Pressing **ctrl** while selecting the handle will scale along the UV directions seperately.
 ===== GUI controls ===== ===== GUI controls =====
  
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 Snaps all interactions in the viewport to the grid as provided by Modeler. Unfortunately this grid has very tiny steps. Snaps all interactions in the viewport to the grid as provided by Modeler. Unfortunately this grid has very tiny steps.
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tools/uv_transform.1594741287.txt.gz · Last modified: 2020/07/14 17:41 by lightwolf