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tools:uv_transform [2020/07/14 17:03] – created lightwolf | tools:uv_transform [2020/07/14 17:47] – [Edge Handles] lightwolf | ||
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===== Viewport Handles ===== | ===== Viewport Handles ===== | ||
+ | {{ : | ||
+ | |||
+ | The viewport handles support the **ctrl** or **shift** modifiers ((**alt** is not available as it pans the view)). However, only either one of them and they need to be pressed before a handle is selected in the viewport. | ||
+ | |||
+ | The following handles are available: | ||
+ | |||
+ | ==== Position ==== | ||
+ | |||
+ | This is the cross at the centre of the selected UVs. It can be moved to reposition the UVs. | ||
+ | Pressing **ctrl** prior to selecting the handle will constrain it to the U of V axis, depending on the position of the mouse cursor. | ||
+ | |||
+ | ==== Rotation ==== | ||
+ | |||
+ | The rotation of the selection can be edited interactively using the circle around the centre of the UVs. | ||
+ | |||
+ | Just clicking and dragging will change the angle. | ||
+ | |||
+ | If **ctrl** is pressed while the handle is selected, the angle will change in steps of 15°. | ||
+ | |||
+ | If **shift** is pressed while the handle is selected, the selection will align to the position of the mouse cursor in relation to the selection centre. | ||
+ | |||
+ | ==== Edge Handles ==== | ||
+ | |||
+ | There are four handles at the edges of the selection, they scale on the U or V axis respectively. | ||
+ | |||
+ | If a handle is selected, moving it will scale and re-position in such a way that the opposite edge is not affected. | ||
+ | |||
+ | If **shift** is pressed while selecting the handle, the opposite handle will scale as well. | ||
+ | |||
+ | ==== Corner Handles ==== | ||
+ | |||
+ | There are four handles at the corners of the selection. | ||
+ | |||
+ | These will scale the UVs along both U and V while the opposite corner doesn' | ||
+ | |||
+ | Pressing **ctrl** before the handle is selected will scale it proportionally to the current scale. | ||
+ | Pressing **shift** before the handle is selected will scale the opposite corner as well. | ||
+ | |||
+ | ==== Scale Handle ==== | ||
+ | |||
+ | This will scale the selected UVs around their centre. Pressing **ctrl** while selecting the handle will scale the selection proportionally. | ||
===== GUI controls ===== | ===== GUI controls ===== | ||