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tools:triplanar_mixer

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tools:triplanar_mixer [2018/12/03 12:19]
lightwolf
tools:triplanar_mixer [2019/01/07 11:28] (current)
lightwolf [Triplanar Mixer]
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 ====== Triplanar Mixer ====== ====== Triplanar Mixer ======
  
-This nodes blends colour input using the triplanar method. Essentially,​ depending on the direction of the normal, either the X, Y or Z inputs are being used respectively. The colours provided by the inputs are blended the further away the normal points from any of the main axes.+This node blends colour input using the triplanar method. Essentially,​ depending on the direction of the normal, either the X, Y or Z inputs are being used respectively. The colours provided by the inputs are blended the further away the normal points from any of the main axes
 + 
 +If you would just like to texture using images, [[tools:​triplanar_mapper|]] might be the better choice.
  
 ===== Controls ===== ===== Controls =====
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 ===== Node Connections ===== ===== Node Connections =====
 {{ :​tools:​triplanarmixer_node.png?​nolink|}} {{ :​tools:​triplanarmixer_node.png?​nolink|}}
-==== Inputs ==== 
- 
 Since LightWave 3D converts connections automatically,​ the colour inputs and the output can be used for vectors((which don't converted, as they'​re identical to colours)) and scalars as well. Since LightWave 3D converts connections automatically,​ the colour inputs and the output can be used for vectors((which don't converted, as they'​re identical to colours)) and scalars as well.
  
 +==== Inputs ====
  
 === Background / Opacity === === Background / Opacity ===
tools/triplanar_mixer.1543835997.txt.gz · Last modified: 2018/12/03 12:19 by lightwolf