db&w documentation wiki

finest software | finest docs

Site Tools


tools:triplanar_mapper

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
tools:triplanar_mapper [2018/12/03 11:36] – [Node Connections] lightwolftools:triplanar_mapper [2018/12/03 13:06] – [Outputs] lightwolf
Line 49: Line 49:
 ==== Inputs ==== ==== Inputs ====
  
-=== Background / Opacity / Blend ===+=== Background / Opacity ===
  
 These inputs are identical to the ones provided by the native texture mapping nodes for compositing. These inputs are identical to the ones provided by the native texture mapping nodes for compositing.
 +
 +=== Blend ===
 +
 +The triplanar blend strength.
  
 === Normal === === Normal ===
Line 78: Line 82:
  
 This output returns the surface normal perturbed by the bump map. This output returns the surface normal perturbed by the bump map.
 +----
 +[[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]]
 +This is the plugin of the month for November 2018, made possible by the finest patrons on [[https://www.patreon.com/dbw|Patreon]].
  
- +We'd like to thank Antti Järvelä from the LightWave 3D Group in helping us figure out the specifics of the bump mapping code in LightWave 3D.
- +
- +
- +
tools/triplanar_mapper.txt · Last modified: 2019/01/07 11:27 by lightwolf