db&w documentation wiki

finest software | finest docs

User Tools

Site Tools


tools:stickyfrontuv

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
tools:stickyfrontuv [2013/10/18 15:41]
lightwolf [Sticky Front UV]
tools:stickyfrontuv [2013/10/18 15:41] (current)
lightwolf
Line 5: Line 5:
  
 Optionally it may directly output the UV coordinates to be used in a compositing application for texture mapping. The front projection may happen in releation to the item position at a reference time and will then stick as the item is moved. Optionally it may directly output the UV coordinates to be used in a compositing application for texture mapping. The front projection may happen in releation to the item position at a reference time and will then stick as the item is moved.
-===== Notes===== 
-Displacements (including due to bones) are not taken into account. 
  
 ===== Controls ===== ===== Controls =====
Line 23: Line 21:
   * **RGB, Alpha, Luminance** Respectively the colour, alpha or luminance of the mapped image.   * **RGB, Alpha, Luminance** Respectively the colour, alpha or luminance of the mapped image.
  
 +===== Notes=====
 +Displacements (including due to bones) are not taken into account.
tools/stickyfrontuv.txt · Last modified: 2013/10/18 15:41 by lightwolf