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tools:start [2020/08/24 15:47] – [Changes] lightwolftools:start [2021/10/27 17:50] – [Master Plugins (Layout)] lightwolf
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 We hope that you will enjoy using them ;) We hope that you will enjoy using them ;)
 ===== Installation =====  ===== Installation ===== 
 +[[installation]]
 ===== Changes =====  ===== Changes ===== 
  
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 Toolkits are a collection of plugins to facilitate new features. Toolkits are a collection of plugins to facilitate new features.
   * [[tools:s-tk:start]] // a set of plugins for spline handling in Layout, currently WiP, to be developed in multiple stages. // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:s-tk:start]] // a set of plugins for spline handling in Layout, currently WiP, to be developed in multiple stages. // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:projection_ex]] // extended projections for db&w Tools plugins // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ===== Nodes===== ===== Nodes=====
-==== Notes====+ 
 +<WRAP center round info 80%>
 As a general note, the nodal editors in LightWave 3D treat both vectors and colours the same way.  Both are three floating point values and may be used interchangeably. As a general note, the nodal editors in LightWave 3D treat both vectors and colours the same way.  Both are three floating point values and may be used interchangeably.
 +</WRAP>
 +
 ==== 2D Image ==== ==== 2D Image ====
   * [[tools:triplanar_mapper|]] - //Cubic mapping with edge blending// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:triplanar_mapper|]] - //Cubic mapping with edge blending// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:multiimage_sampler|]] - //Use a selection of images for texturing// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:multiimage_sampler|]] - //Use a selection of images for texturing// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:random_image_mapper |]] - //Texture a surface randomly with multiple images// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:random_image_mapper |]] - //Texture a surface randomly with multiple images// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:pbr_texture_set|]] - // PBR Texture Set - a single stop node for PBR Textures using both a Metallic or Specular workflow // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[texture_repetition]] - // Randomize and tile an image // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== 2D Textures ==== ==== 2D Textures ====
   * [[tools:weave|]] - //Weave procedural texture, our #ThankYouPatrons present for patrons in 2019// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:weave|]] - //Weave procedural texture, our #ThankYouPatrons present for patrons in 2019// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:reflection_lines|]] - //Reflection Lines procedural texture, our Christmas present for patrons in 2018// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:reflection_lines|]] - //Reflection Lines procedural texture, our Christmas present for patrons in 2018// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:scratch|]] - //Scratch node to create procedural scratches, our Plugin of the Month for February 2021// {{:tools:sponsored_by_patrons.png?nolink|}}
 +
  
  
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   * [[tools:timeinfo|Time Info]] - //returns the current time and frame//   * [[tools:timeinfo|Time Info]] - //returns the current time and frame//
   * [[tools:get_auto_size]] - //Exposes the automatic size and bounding box as computed by LightWave 3D// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:get_auto_size]] - //Exposes the automatic size and bounding box as computed by LightWave 3D// {{:tools:sponsored_by_patrons.png?nolink|}}
-  * [[tools:instance_inspector]] - //Exposes information about a specific instance// {{:tools:sponsored_by_patrons.png?nolink|}} 
   * [[tools:elbow]] - //Helps clean up node graphs - is not related to rigging. ;)// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:elbow]] - //Helps clean up node graphs - is not related to rigging. ;)// {{:tools:sponsored_by_patrons.png?nolink|}}
  
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   * [[tools:imagegradient]] - //Samples an image to extract colours//   * [[tools:imagegradient]] - //Samples an image to extract colours//
 +
 +==== Instances ====
 +  * [[tools:instance_filter]] - //Select instances in a viewport and use the selection to change specific attributes.// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:instance_inspector]] - //Exposes information about a specific instance// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:instanceinfo]] - //Exposes information about the current instance// {{:tools:sponsored_by_patrons.png?nolink|}}
 +
  
 ==== Materials==== ==== Materials====
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   * [[tools:multi-maths]] - // Compute and experiment // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:multi-maths]] - // Compute and experiment // {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:wheel]] - // Compute a travelled distance and the matching wheel rotation // {{:tools:sponsored_by_patrons.png?nolink|}}
          
 ==== Scalar==== ==== Scalar====
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 ==== Tools ==== ==== Tools ====
   * [[tools:ChannelBlender|Channel Blender]] // - Convert from vector to scalar and back//     * [[tools:ChannelBlender|Channel Blender]] // - Convert from vector to scalar and back//  
 +  * [[tools:channelreference|]]// - Reference any channel from a node// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:cache]]   * [[tools:cache]]
  
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   * [[tools:oscillator#oscillator_channel_modifier|Oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:oscillator#oscillator_channel_modifier|Oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:audiofrequency#audio_frequency_channel_modifier|Audio Frequency]] - // Extracts audio spectrum amplitudes from an audio file // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:audiofrequency#audio_frequency_channel_modifier|Audio Frequency]] - // Extracts audio spectrum amplitudes from an audio file // {{:tools:sponsored_by_patrons.png?nolink|}}
 +
 +===== Deformer =====
 +  * [[tools:xform-deformer|]] - // Apply a transformation as a deformer to a mesh. // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:splinemorph-deformer]] - // Deform using a chain of morphs, interpolated as splines. // {{:tools:sponsored_by_patrons.png?nolink|}}
 ===== Pixel Filters===== ===== Pixel Filters=====
   * [[tools:depthlimiter|Depth Limiter]]   * [[tools:depthlimiter|Depth Limiter]]
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   * [[tools:opendir]] {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:opendir]] {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:toolsdoc]] {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:toolsdoc]] {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:wheel_generic]] {{:tools:sponsored_by_patrons.png?nolink|}} 
  
          
 ===== Master Plugins (Layout)===== ===== Master Plugins (Layout)=====
   * [[tools:dofhelper]] - visualise and edit the parameters that affect Depth of Field. {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:dofhelper]] - visualise and edit the parameters that affect Depth of Field. {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:second_unit]] - Store selected global settings per camera in Layout {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:scenecomment]]   * [[tools:scenecomment]]
   * [[tools:commandstats]]   * [[tools:commandstats]]
tools/start.txt · Last modified: 2021/11/12 13:46 by lightwolf