db&w documentation wiki

finest software | finest docs

Site Tools


tools:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
tools:start [2019/01/07 11:36] – [Math] lightwolftools:start [2023/11/06 13:10] – [Toolkits] lightwolf
Line 1: Line 1:
 {{ :tools:dbwtools_patreon120px.png?nolink|}} {{ :tools:dbwtools_patreon120px.png?nolink|}}
 ====== db&w Tools ====== ====== db&w Tools ======
 +
 [[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]] [[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]]
  
 The db&w Tools are a collection of small plugins for LightWave 3D. The db&w Tools are a collection of small plugins for LightWave 3D.
  
-They've been written out of personal need, due to user suggestions, as a playground or to complement our products.+They've initially been written out of personal need, due to user suggestions, as a playground or to complement our products.
  
-As of November 1st 2018, all future versions will only be available to our patrons on [[https://www.patreon.com/dbw|Patreon]].+As of November 1st 2018, all future versions will only be available to our patrons on [[https://www.patreon.com/dbw|Patreon]]. We want to continue developing the plugins for you, with you.
  
 We hope that you will enjoy using them ;) We hope that you will enjoy using them ;)
 +===== Installation ===== 
 +[[installation]]
 +===== Changes ===== 
 +
 +[[tools:release_history|Release History]]
 +
 +===== Toolkits =====
 +Toolkits are a collection of plugins to facilitate new features.
 +  * [[tools:s-tk:start]] // a set of plugins for spline handling in Layout, currently WiP, to be developed in multiple stages. // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:projection_ex]] // extended projections for db&w Tools plugins // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:layout_groups]] // Selection groups for items in Layout // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ===== Nodes===== ===== Nodes=====
-==== Notes====+ 
 +<WRAP center round info 80%>
 As a general note, the nodal editors in LightWave 3D treat both vectors and colours the same way.  Both are three floating point values and may be used interchangeably. As a general note, the nodal editors in LightWave 3D treat both vectors and colours the same way.  Both are three floating point values and may be used interchangeably.
 +</WRAP>
 +
 ==== 2D Image ==== ==== 2D Image ====
   * [[tools:triplanar_mapper|]] - //Cubic mapping with edge blending// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:triplanar_mapper|]] - //Cubic mapping with edge blending// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:multiimage_sampler|]] - //Use a selection of images for texturing// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:multiimage_sampler|]] - //Use a selection of images for texturing// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:random_image_mapper |]] - //Texture a surface randomly with multiple images// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:pbr_texture_set|]] - // PBR Texture Set - a single stop node for PBR Textures using both a Metallic or Specular workflow // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[texture_repetition]] - // Randomize and tile an image // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== 2D Textures ==== ==== 2D Textures ====
 +  * [[tools:weave|]] - //Weave procedural texture, our #ThankYouPatrons present for patrons in 2019// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:reflection_lines|]] - //Reflection Lines procedural texture, our Christmas present for patrons in 2018// {{:tools:sponsored_by_patrons.png?nolink|}}   * [[tools:reflection_lines|]] - //Reflection Lines procedural texture, our Christmas present for patrons in 2018// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:scratch|]] - //Scratch node to create procedural scratches, our Plugin of the Month for February 2021// {{:tools:sponsored_by_patrons.png?nolink|}}
  
 +
 +
 +==== Audio ====
 +
 +  * [[tools:audiofrequency]] - //analyses audio and extracts frequency specific amplitudes// {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== Additional ==== ==== Additional ====
   * [[tools:sequencer|Sequencer]] - //turns sequences of numbers into a pseudo-random distribution//   * [[tools:sequencer|Sequencer]] - //turns sequences of numbers into a pseudo-random distribution//
   * [[tools:timeinfo|Time Info]] - //returns the current time and frame//   * [[tools:timeinfo|Time Info]] - //returns the current time and frame//
 +  * [[tools:get_auto_size]] - //Exposes the automatic size and bounding box as computed by LightWave 3D// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:elbow]] - //Helps clean up node graphs - is not related to rigging. ;)// {{:tools:sponsored_by_patrons.png?nolink|}}
  
 ==== Colour==== ==== Colour====
Line 41: Line 68:
  
   * [[tools:imagegradient]] - //Samples an image to extract colours//   * [[tools:imagegradient]] - //Samples an image to extract colours//
 +
 +==== Instances ====
 +  * [[tools:instance_filter]] - //Select instances in a viewport and use the selection to change specific attributes.// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:instance_inspector]] - //Exposes information about a specific instance// {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:instanceinfo]] - //Exposes information about the current instance// {{:tools:sponsored_by_patrons.png?nolink|}}
 +
  
 ==== Materials==== ==== Materials====
Line 46: Line 79:
   * [[tools:materialtweaker|Material Tweaker]] - //Tweak materials, don't twerk them.//   * [[tools:materialtweaker|Material Tweaker]] - //Tweak materials, don't twerk them.//
        
 +==== Logic ====
 +
 +These nodes create or operate on boolean values. These are integers that are either 0 (False) or 1 (True) and can, for example, be used to switch between two values depending on various conditions.
 +
 +  * [[tools:bool_compare]] {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:bool_logic]] {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:raytype_comp]] {{:tools:sponsored_by_patrons.png?nolink|}} 
 +  * [[tools:bool_switch]] {{:tools:sponsored_by_patrons.png?nolink|}}
 +
 ==== Maths ==== ==== Maths ====
   * [[tools:ratio|Ratio]] - //split a value into two values using a ratio//   * [[tools:ratio|Ratio]] - //split a value into two values using a ratio//
   * [[tools:remap|Remap]] - //remap values from one range to another //   * [[tools:remap|Remap]] - //remap values from one range to another //
   * [[tools:schlicks|Schlick's Approximation]] - //a quick fresnel like node with sugar on top//   * [[tools:schlicks|Schlick's Approximation]] - //a quick fresnel like node with sugar on top//
 +  * [[tools:multi-maths]] - // Compute and experiment // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:wheel]] - // Compute a travelled distance and the matching wheel rotation // {{:tools:sponsored_by_patrons.png?nolink|}}
          
 ==== Scalar==== ==== Scalar====
Line 60: Line 105:
 ==== Spot ==== ==== Spot ====
   * [[tools:exspotinfo|Extended Spot Info]]   * [[tools:exspotinfo|Extended Spot Info]]
 +
 +==== Multi-Mixer ====
 +  * [[tools:multimixer]] //Mix multiple inputs using individual weights, similar to the native Morph Mixer// {{:tools:sponsored_by_patrons.png?nolink|}}
 + 
 +
 +==== Switcher ====
 +  * [[tools:multiswitcher]] //Switch between multiple inputs using an index// {{:tools:sponsored_by_patrons.png?nolink|}}
    
 ==== Tools ==== ==== Tools ====
   * [[tools:ChannelBlender|Channel Blender]] // - Convert from vector to scalar and back//     * [[tools:ChannelBlender|Channel Blender]] // - Convert from vector to scalar and back//  
 +  * [[tools:channelreference|]]// - Reference any channel from a node// {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:cache]]   * [[tools:cache]]
  
 ==== Variables ==== ==== Variables ====
   * [[Variables]] \\ // a collection of nodes similar to the native constant nodes, but with the option to motion blur the evaluation of their envelopes or even drive the time of evaluation directly - update // {{:tools:sponsored_by_patrons.png?nolink|}}   * [[Variables]] \\ // a collection of nodes similar to the native constant nodes, but with the option to motion blur the evaluation of their envelopes or even drive the time of evaluation directly - update // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[Multi-Variables]] A node that hosts multiple variables of different types including GUI controls for them. {{:tools:sponsored_by_patrons.png?nolink|}}
 +
 +==== Displacement ====
 +
 +  * [[vector_motionblur]] // Applies motion blur as a displacement based on motion vectors store in a vertex map. //
 +
 +===== Channel Modifiers=====
 +  * [[tools:oscillator#oscillator_channel_modifier|Oscillator]] - // Multiple waveforms // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:audiofrequency#audio_frequency_channel_modifier|Audio Frequency]] - // Extracts audio spectrum amplitudes from an audio file // {{:tools:sponsored_by_patrons.png?nolink|}}
  
 +===== Deformer =====
 +  * [[tools:xform-deformer|]] - // Apply a transformation as a deformer to a mesh. // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:splinemorph-deformer]] - // Deform using a chain of morphs, interpolated as splines. // {{:tools:sponsored_by_patrons.png?nolink|}}
 ===== Pixel Filters===== ===== Pixel Filters=====
   * [[tools:depthlimiter|Depth Limiter]]   * [[tools:depthlimiter|Depth Limiter]]
   * [[tools:simplecc|Simple Colour Corrector]]   * [[tools:simplecc|Simple Colour Corrector]]
-  * [[tools:tonemapper]]+  * [[tools:tonemapper]] {{:tools:sponsored_by_patrons.png?nolink|}}
      
  
Line 80: Line 145:
   * [[tools:csconverter|Colour Space Converter]]     * [[tools:csconverter|Colour Space Converter]]  
   * [[tools:surfaceselector|Surface Selector]]       * [[tools:surfaceselector|Surface Selector]]    
-  * [[tools:renderdelta|Render Delta]]    +  * [[tools:renderdelta|Render Delta]]  
 +  * [[tools:opendir]] {{:tools:sponsored_by_patrons.png?nolink|}} 
 +  * [[tools:toolsdoc]] {{:tools:sponsored_by_patrons.png?nolink|}} 
 +  * [[tools:wheel_generic]] {{:tools:sponsored_by_patrons.png?nolink|}}  
 +  * [[tools:presetto]] {{:tools:sponsored_by_patrons.png?nolink|}} 
  
          
 ===== Master Plugins (Layout)===== ===== Master Plugins (Layout)=====
 +  * [[tools:dofhelper]] - visualise and edit the parameters that affect Depth of Field. {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:second_unit]] - Store selected global settings per camera in Layout {{:tools:sponsored_by_patrons.png?nolink|}}
   * [[tools:scenecomment]]   * [[tools:scenecomment]]
   * [[tools:commandstats]]   * [[tools:commandstats]]
Line 91: Line 162:
   * [[tools:ROTfL|Revenge of the Lenscap]]   * [[tools:ROTfL|Revenge of the Lenscap]]
  
 +===== Layout Tools =====
 +
 +  * [[tools:polygon-picker]] {{:tools:sponsored_by_patrons.png?nolink|}}
 +===== Modeler Tools =====
 +  * [[tools:uv_distort]] // An interactive tool to distort UVs to match an image // {{:tools:sponsored_by_patrons.png?nolink|}}
 +  * [[tools:uv_transform]] // An interactive tool to transform (move, scale, rotate, fit) UVs  // {{:tools:sponsored_by_patrons.png?nolink|}}
 +
 +
 +----
 +
 +====== Common Concepts ======
 +
 +[[presets]]
  
 ---- ----
Line 97: Line 181:
  
 As of November 1st 2018, all future versions will only be available to our patrons on [[https://www.patreon.com/dbw|Patreon]]. As of November 1st 2018, all future versions will only be available to our patrons on [[https://www.patreon.com/dbw|Patreon]].
 +
 +We mail links to personalised builds to all patrons as soon as we release them.
  
 Older db&w Tools are available in our [[http://www.db-w.com/products/dbwtools/downloads/|download section]] for Windows and MacOS. Older db&w Tools are available in our [[http://www.db-w.com/products/dbwtools/downloads/|download section]] for Windows and MacOS.
- 
----- 
-===== Changes =====  
- 
-[[tools:release_history|Release History]] 
  
 ---- ----
 ===== Licence =====  ===== Licence ===== 
-These plugins are copyrighted by db&w GbR. Current builds are provided to patrons as of November 2018.+These plugins are copyrighted by db&w GbR. Current builds are only provided to patrons as of November 2018.
  
 These programs are provided *as is* without warranties of any kind, either expressed or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose. These programs are provided *as is* without warranties of any kind, either expressed or implied, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose.
  
 ===== Additional Material===== ===== Additional Material=====
-[[http://experts.adobeconnect.com/p80xqn8k073/|{{  :dbw:tools:comb1a-web.jpg?nolink|}}]] 
  
-[[http://www.andrewcomb.com/|Andrew Comb]] uses many free db&w Tools in his [[http://experts.adobeconnect.com/p80xqn8k073/|Advanced Shading Tutorial]] presented at the +A summary of our first six months on Patreon {{youtube>xI_apEbR1y0?medium}} 
 + 
 +[[http://experts.adobeconnect.com/p80xqn8k073/|{{ :dbw:tools:comb1a-web.jpg?nolink|}}]] 
 + 
 +[[http://www.andrewcomb.com/|Andrew Comb]] uses many free db&w Tools in his [[http://experts.adobeconnect.com/p80xqn8k073/|Advanced Shading Tutorial]] presented at the [[http://www.lightwaveusers.com/|San Diego LightWave Users Group]]. 
 + 
 +===== Plugin Ideas and Proposals =====
  
-[[http://www.lightwaveusers.com/|San Diego LightWave Users Group]].+[[tools:proposals]]
  
  
  
  
tools/start.txt · Last modified: 2024/04/07 09:57 by lightwolf