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tools:s-tk:motion

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tools:s-tk:motion [2019/08/01 12:39] lightwolftools:s-tk:motion [2019/08/08 16:02] (current) lightwolf
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 ====== Spline Motion (Motion Plugin) ====== ====== Spline Motion (Motion Plugin) ======
  
-{{ :tools:s-tk:pasted:20190801-123653.png}}+{{ :tools:s-tk:pasted:20190808-160212.png}}
  
 This node can evaluate [[primitive]] and return the position as well as the orientation at any position along the spline. This node can evaluate [[primitive]] and return the position as well as the orientation at any position along the spline.
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   * **Complete Spline** In this mode, the spline is taken as a whole, 0% is the start of the spline, 50% the middle of it and 100% the end.   * **Complete Spline** In this mode, the spline is taken as a whole, 0% is the start of the spline, 50% the middle of it and 100% the end.
   * **Per Span** In this mode, every successive value of 100% corresponds to a span. For example, an open spline has five knots - which is four spans. 400% would then be the and of the spline. 250% would evaluate half way between the third and the fourth knot.   * **Per Span** In this mode, every successive value of 100% corresponds to a span. For example, an open spline has five knots - which is four spans. 400% would then be the and of the spline. 250% would evaluate half way between the third and the fourth knot.
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-==== Use Twist ==== 
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-If this option is enabled, the Twist value that can be set per knot is used. 
  
 ==== Look Ahead ==== ==== Look Ahead ====
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   * **Ignore** The computed rotation on the spline is ignored and the original value passes through.   * **Ignore** The computed rotation on the spline is ignored and the original value passes through.
   * **Add** The computed value on the spline is added to the rotation.    * **Add** The computed value on the spline is added to the rotation. 
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tools/s-tk/motion.txt · Last modified: 2019/08/08 16:02 by lightwolf