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tools:raytype_comp

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tools:raytype_comp [2019/01/29 14:24] lightwolftools:raytype_comp [2020/04/30 21:33] (current) – [Check for] lightwolf
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 {{ :tools:raytypecomparison.png?nolink|}} {{ :tools:raytypecomparison.png?nolink|}}
  
-Thus node is only available in a node editor context where raytracing is available. It will check the current (incoming) ray for specific properties and return true if they match.+This node is only available in a node editor context where raytracing is available. It will check the current (incoming) ray for specific properties and return true if they match.
  
 The incoming ray is the ray evaluating the current surface spot. The incoming ray is the ray evaluating the current surface spot.
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 These two columns are ray properties to check for. The first column depends on the type of ray, the second column covers additional properties. These two columns are ray properties to check for. The first column depends on the type of ray, the second column covers additional properties.
  
-The types of ray are mutually exclusive. A ray can only be on of these type, but not a combination of them:+The types of ray are mutually exclusive. A ray can only be one of these types, but not a combination of them:
  
   * **Reflection** The current spot is shaded for a reflection.   * **Reflection** The current spot is shaded for a reflection.
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   * **Some** Checks if any of the ray types and properties are set.   * **Some** Checks if any of the ray types and properties are set.
-  * **All** Checks if all of the ray types and properties are set. Please not, this will only return a result if, at most, one of the ray types is set. Because a ray will never have more than one type.+  * **All** Checks if all of the ray types and properties are set. Please note, this will only return a result if, at most, one of the ray types is set. Because a ray will never have more than one type.
   * **None** This is the opposite of **Some** and will only return true if none of the types and properties are set for the current ray.   * **None** This is the opposite of **Some** and will only return true if none of the types and properties are set for the current ray.
  
tools/raytype_comp.1548768246.txt.gz · Last modified: 2019/01/29 14:24 by lightwolf