db&w documentation wiki

finest software | finest docs

Site Tools


tools:proposals

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
tools:proposals [2021/06/04 14:45] lightwolftools:proposals [2023/04/28 02:04] – [Plugin Proposals] lightwolf
Line 2: Line 2:
  
 This is a list of plugin ideas that have been vetted and will at some point in time be available for voting by patrons. This is a list of plugin ideas that have been vetted and will at some point in time be available for voting by patrons.
 +
 +===== Object selector =====
 +
 +As a command (which can be applied to a hotkey), it takes the current selection of items and selects all items that use the same LWOs.
 +Basically, select one layer of a LWO, activate the command and get a selection of all the layers of said LWO.
 +
  
 ===== Hatching shader ===== ===== Hatching shader =====
Line 9: Line 15:
  
 ---- ----
- 
- 
- 
  
 ===== Fog Pixel Filter ===== ===== Fog Pixel Filter =====
 An attempt to bring old school simple fog back to LightWave 3D. This will change the colour of render samples depending on the distance to the camera, using settings similar to the fog that was available in 2015 and earlier. It will also take the item flags for fog into account. An attempt to bring old school simple fog back to LightWave 3D. This will change the colour of render samples depending on the distance to the camera, using settings similar to the fog that was available in 2015 and earlier. It will also take the item flags for fog into account.
 One caveat: Due to the nature of pixel filters, there will be no fog behind transparencies.  One caveat: Due to the nature of pixel filters, there will be no fog behind transparencies. 
----- 
-===== Wheel Rotation node ===== 
- 
-A node to compute the rotation of a wheel according to a distance moved. Can also output the raw distance and may rely on a cache. 
  
 ---- ----
Line 160: Line 159:
  
 A deformer that can be placed on the deformation stack (even multiple times) and performs a simple transformation (position, rotation, scale), possibly including weights. A deformer that can be placed on the deformation stack (even multiple times) and performs a simple transformation (position, rotation, scale), possibly including weights.
 +
 +----
 +===== Wheel Rotation node =====
 +
 +A node to compute the rotation of a wheel according to a distance moved. Can also output the raw distance and may rely on a cache.
tools/proposals.txt · Last modified: 2023/10/17 12:49 by lightwolf