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tools:proposals [2021/06/04 14:44] lightwolftools:proposals [2021/06/04 14:45] lightwolf
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 A NPR shader to hatch surfaces, either procedurally or using image textures. A NPR shader to hatch surfaces, either procedurally or using image textures.
  
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-===== Transformation Deformer ===== 
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-A deformer that can be placed on the deformation stack (even multiple times) and performs a simple transformation (position, rotation, scale), possibly including weights. 
  
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 ===== Fog Pixel Filter ===== ===== Fog Pixel Filter =====
 An attempt to bring old school simple fog back to LightWave 3D. This will change the colour of render samples depending on the distance to the camera, using settings similar to the fog that was available in 2015 and earlier. It will also take the item flags for fog into account. An attempt to bring old school simple fog back to LightWave 3D. This will change the colour of render samples depending on the distance to the camera, using settings similar to the fog that was available in 2015 and earlier. It will also take the item flags for fog into account.
 One caveat: Due to the nature of pixel filters, there will be no fog behind transparencies.  One caveat: Due to the nature of pixel filters, there will be no fog behind transparencies. 
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-===== Wheel Rotation node ===== 
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-A node to compute the rotation of a wheel according to a distance moved. Can also output the raw distance and may rely on a cache. 
  
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 ---- ----
  
 +===== Transformation Deformer =====
  
 +A deformer that can be placed on the deformation stack (even multiple times) and performs a simple transformation (position, rotation, scale), possibly including weights.
 +
 +----
 +===== Wheel Rotation node =====
 +
 +A node to compute the rotation of a wheel according to a distance moved. Can also output the raw distance and may rely on a cache.
tools/proposals.txt · Last modified: 2023/10/17 12:49 by lightwolf