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tools:projection_ex

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tools:projection_ex [2021/05/08 15:44] – ↷ Links adapted because of a move operation lightwolftools:projection_ex [2021/06/02 10:22] (current) lightwolf
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 Some speciality projections such as Triplanar require more than one texture sample in places, which implies that they also require more than one UV coordinate per surface spot. Some speciality projections such as Triplanar require more than one texture sample in places, which implies that they also require more than one UV coordinate per surface spot.
 The native projections don't allow for that, which is why Projection Ex has been created.  The native projections don't allow for that, which is why Projection Ex has been created. 
 +
 +This allows for cleaner node graphs with nodes dedicated to a specific function. One example would be creating a [[tools:projection_ex:triplanar]], adding [[tools:projection_ex:repetition]] to it and using the resulting projection to drive all images used by a single [[tools:pbr_texture_set|]].
  
 ===== Projection Ex Nodes ===== ===== Projection Ex Nodes =====
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 +----
 +[[https://www.patreon.com/dbw|{{  ::become_a_patron_button.png?nolink|}}]]
 +This is the plugin of the month for April 2021, made possible by the finest patrons on [[https://www.patreon.com/dbw|Patreon]].
  
 +**Sponsored by Mikael "Cageman" Burman.**
tools/projection_ex.1620481497.txt.gz · Last modified: 2021/05/08 15:44 by lightwolf