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====== Projection Ex ====== | ====== Projection Ex ====== | ||
+ | Projection Ex is a system to work around the limits of the native projection nodes system in LightWave 3D. | ||
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+ | Some speciality projections such as Triplanar require more than one texture sample in places, which implies that they also require more than one UV coordinate per surface spot. | ||
+ | The native projections don't allow for that, which is why Projection Ex has been created. | ||
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+ | This allows for cleaner node graphs with nodes dedicated to a specific function. One example would be creating a [[tools: | ||
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+ | ===== Projection Ex Nodes ===== | ||
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+ | [[tools: | ||
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+ | [[tools: | ||
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+ | ===== Nodes that support Projection Ex ===== | ||
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+ | [[tools: | ||
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+ | [[tools: | ||
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+ | [[tools: | ||
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+ | ---- | ||
+ | [[https:// | ||
+ | This is the plugin of the month for April 2021, made possible by the finest patrons on [[https:// | ||
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+ | **Sponsored by Mikael " |