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tools:polygon-picker

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tools:polygon-picker [2020/07/20 13:33] lightwolftools:polygon-picker [2020/07/20 18:02] (current) – [Polygon Picker] lightwolf
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 As with all tools, it has to be **dropped** once you're done with it (the easiest way is to press the space bar). As with all tools, it has to be **dropped** once you're done with it (the easiest way is to press the space bar).
 +
 +<WRAP center round important 80%>
 +**Limitations:** The Polygon Picker can only work on "real" meshes. This excludes any procedural shapes as well as lights, bones, nulls or instances.
 +The Polygon Picker will use the frozen (subdivided) mesh to pick polygons.
 +</WRAP>
 +<WRAP center round alert 80%>
 +**Known issues:** The polygon will currently not be picked properly on items that have their pivot transformed in Layout. This should be fixed for the final release.
 +</WRAP>
  
 ===== Settings ===== ===== Settings =====
tools/polygon-picker.txt · Last modified: 2020/07/20 18:02 by lightwolf