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tools:polygon-picker

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tools:polygon-picker [2020/07/20 14:20] – [Polygon Picker] lightwolftools:polygon-picker [2020/07/20 18:02] (current) – [Polygon Picker] lightwolf
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 **Limitations:** The Polygon Picker can only work on "real" meshes. This excludes any procedural shapes as well as lights, bones, nulls or instances. **Limitations:** The Polygon Picker can only work on "real" meshes. This excludes any procedural shapes as well as lights, bones, nulls or instances.
 The Polygon Picker will use the frozen (subdivided) mesh to pick polygons. The Polygon Picker will use the frozen (subdivided) mesh to pick polygons.
 +</WRAP>
 +<WRAP center round alert 80%>
 +**Known issues:** The polygon will currently not be picked properly on items that have their pivot transformed in Layout. This should be fixed for the final release.
 </WRAP> </WRAP>
  
tools/polygon-picker.txt · Last modified: 2020/07/20 18:02 by lightwolf