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tools:pbr_texture_set

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tools:pbr_texture_set [2021/06/02 10:00] – [Textures] lightwolftools:pbr_texture_set [2024/03/06 22:22] (current) – [Ressources] lightwolf
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 ==== Inputs ==== ==== Inputs ====
 === Projection === === Projection ===
 +
 +The projection to use. The PBR Texture Set only performs the texture mapping and doesn't create the projection, the only exception being a Triplanar projection ((Since that's a mixture of multiple projections and mappings)).
 +
 +If nothing is connected here, the default UV will be used.
 +
 === MipMap Strength === === MipMap Strength ===
 <WRAP center round tip 60%> <WRAP center round tip 60%>
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 ===== Ressources ===== ===== Ressources =====
 +
 +Mikael Burman created a video that shows how to use PBR textures traditionally and how the PBR Texture Set speeds up using them.
 +
 +{{youtube>4JUpqmFgAlM?}}
  
 Here is a small collection of links to free PBR Image set ressources: Here is a small collection of links to free PBR Image set ressources:
tools/pbr_texture_set.txt · Last modified: 2024/03/06 22:22 by lightwolf