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tools:oscillator [2020/02/27 12:25] – lightwolf | tools:oscillator [2021/01/02 14:22] (current) – [Gallery] lightwolf | ||
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It can be used to deform meshes using a position or distance as an input, but also to influence an animation by using time as an input. | It can be used to deform meshes using a position or distance as an input, but also to influence an animation by using time as an input. | ||
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+ | It is also available as a Channel Modifier. | ||
===== Controls ===== | ===== Controls ===== | ||
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==== Waveform ==== | ==== Waveform ==== | ||
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Multiple waveforms are available: | Multiple waveforms are available: | ||
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It controls the spread of the impulse, values above 1.0 are recommended. | It controls the spread of the impulse, values above 1.0 are recommended. | ||
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==== Input ==== | ==== Input ==== | ||
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The output shift is added to the output scalar after it has been scaled. | The output shift is added to the output scalar after it has been scaled. | ||
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==== Fade In / Fade Out ==== | ==== Fade In / Fade Out ==== | ||
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* There is no custom waveform | * There is no custom waveform | ||
* The result can replace or be added or multiplied with the value in the underlying envelope. | * The result can replace or be added or multiplied with the value in the underlying envelope. | ||
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+ | ---- | ||
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+ | ====== Gallery ====== | ||
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+ | {{: | ||
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+ | All motions courtesy of multiple Oscillator nodes - by https:// | ||
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