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The Oscillator nodes provides multiple waveforms as a scalar, including options to fade them in our out.
It can be used to deform meshes using a position or distance as an input, but also to influence an animation by using time as an input.
The Preview displays the current curve (if possible) from the start of the Fade In to the end of the Fade Out.
The shape of the influence due to the Fades is also shown as a slightly darker curve.
This uses the shared Preset System to save and load settings for this node.
Multiple waveforms are available:
This control is only available if the waveform is noise. The seed controls the randomness of the noise function, different values result in different noise.
This control is only visible if the waveform is Polynomial Impulse.
It controls the spread of the impulse, values above 1.0 are recommended.
The input used to drive the waveform. Usually it's either driven be the nodal input or an envelope.
This value multiplies the input. In most cases that will change the frequency of the waveform, higher scales increase the frequency.
This value is added to the input (after it has been scaled). This allows for shifting the waveform.
This setting flips all negative values to be positive.
This is the plugin of the month for February 2020, made possible by the finest patrons on Patreon.