tools:multiimage_sampler
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tools:multiimage_sampler [2018/12/16 14:54] – [Node Connections] lightwolf | tools:multiimage_sampler [2019/12/02 09:53] (current) – [Inputs] lightwolf | ||
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- | ====== Multi-Image Sampler | + | ====== Multi-Image Sampler ====== |
This node allows the user to use select one of a list of images dynamically for texturing. One example would be to use an instance ID to randomly texture instances given a list of images. | This node allows the user to use select one of a list of images dynamically for texturing. One example would be to use an instance ID to randomly texture instances given a list of images. | ||
===== Controls ===== | ===== Controls ===== | ||
+ | {{ : | ||
==== Background Colour / Blend Mode / Opacity ==== | ==== Background Colour / Blend Mode / Opacity ==== | ||
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This clears the list of images. | This clears the list of images. | ||
==== Pixel Blending / Use MipMaps / MipMap Strength ==== | ==== Pixel Blending / Use MipMaps / MipMap Strength ==== | ||
+ | |||
+ | These controls correspond to the identical controls in the native image sampler or image texturing nodes. | ||
==== U Tiling / V Tiling ==== | ==== U Tiling / V Tiling ==== | ||
+ | These controls correspond to the identical controls in the native image sampler or image texturing nodes. | ||
==== Bump Strength ==== | ==== Bump Strength ==== | ||
+ | This controls how pronounces the bump mapping will be. | ||
===== Node Connections ===== | ===== Node Connections ===== | ||
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==== Inputs ==== | ==== Inputs ==== | ||
=== Background === | === Background === | ||
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+ | The Background colour, used if the opacity is not 100% or the blending mode is not " | ||
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=== Opacity === | === Opacity === | ||
+ | |||
+ | The Opacity of the texture on the background. | ||
+ | |||
=== Projection *=== | === Projection *=== | ||
+ | |||
+ | The Projection to be used for all images. If it's not connected, the default UV Map will be used if has been defined. | ||
+ | |||
=== Index === | === Index === | ||
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+ | The index of the image to use currently, either between 0 and 1 or 0 and the number of images in the list, depending on the [[# | ||
+ | |||
=== MipMap Strength === | === MipMap Strength === | ||
+ | |||
+ | The strength of the mip-mapping, | ||
+ | |||
=== Bump Strength === | === Bump Strength === | ||
+ | |||
+ | The strength of the bump mapping. | ||
==== Outputs ==== | ==== Outputs ==== | ||
=== Colour === | === Colour === | ||
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+ | The projected texture composited onto the background colour using the blend mode. | ||
+ | |||
=== RGB === | === RGB === | ||
+ | |||
+ | Only the texture colour without any compositing. | ||
+ | |||
=== Luma === | === Luma === | ||
+ | |||
+ | The luminance of the texture. | ||
+ | |||
=== Alpha === | === Alpha === | ||
+ | |||
+ | The Alpha of the texture. | ||
+ | |||
=== Bump === | === Bump === | ||
+ | |||
+ | The bump map for the texture. | ||
+ | |||
---- | ---- | ||
[[https:// | [[https:// |
tools/multiimage_sampler.1544968454.txt.gz · Last modified: 2018/12/16 14:54 by lightwolf