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tools:channelreference [2021/06/26 16:10] – lightwolf | tools:channelreference [2021/06/26 16:12] (current) – lightwolf | ||
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==== Select... ==== | ==== Select... ==== | ||
This opens a new panel with a control((This user interface element is provided by LightWave 3D and unfortunately doesn' | This opens a new panel with a control((This user interface element is provided by LightWave 3D and unfortunately doesn' | ||
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+ | If the channel is part of a vector (this is determined by the last part of the channel name, i.e. .X/.Y/.Z, HPB or RGB), the output vector of the node will make the triplet of values available. | ||
==== Evaluation Mode ==== | ==== Evaluation Mode ==== | ||
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This allows you to use any enveloped value as a gradient, by connecting the Time input to something that would normally drive a gradient. | This allows you to use any enveloped value as a gradient, by connecting the Time input to something that would normally drive a gradient. | ||
+ | ===== Outputs ===== | ||
+ | There is a scalar and a vector output. Both will change their name depending on the selected channel. They will keep the existing connections though. | ||
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