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tools:channelreference

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tools:channelreference [2021/06/26 16:10] lightwolftools:channelreference [2021/06/26 16:11] lightwolf
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 ==== Select... ==== ==== Select... ====
 This opens a new panel with a control((This user interface element is provided by LightWave 3D and unfortunately doesn't play nice with a resizable panel, which is why the panel can't be resized.)) to select a channel.  This opens a new panel with a control((This user interface element is provided by LightWave 3D and unfortunately doesn't play nice with a resizable panel, which is why the panel can't be resized.)) to select a channel. 
 +
 +If the channel is part of a vector (this is determined by the last part of the channel name, i.e. .X/.Y/.Z, HPB or RGB), the output vector of the node will make the triplet of values available.
  
 ==== Evaluation Mode ==== ==== Evaluation Mode ====
tools/channelreference.txt · Last modified: 2021/06/26 16:12 by lightwolf