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tools:cache [2013/10/16 19:55] lightwolf created |
tools:cache [2017/12/31 22:19] (current) lightwolf [Cache] |
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- | ====== Cache ====== | + | ====== Cache (currently not available in 2018) ====== |
{{:tools:cachenode.png?nolink |}}{{ :tools:cachegui.png?nolink|}} | {{:tools:cachenode.png?nolink |}}{{ :tools:cachegui.png?nolink|}} | ||
This node basically passes through the inputs to the matching output. However, if a value is requested from the output for a second time at the current spot (and recursion level) the last value will be returned. | This node basically passes through the inputs to the matching output. However, if a value is requested from the output for a second time at the current spot (and recursion level) the last value will be returned. | ||
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This caches the value and prevents duplicate evaluations of the value connected to the input. | This caches the value and prevents duplicate evaluations of the value connected to the input. | ||
This node can be used for all computationally heavy nodes (such as material and shaders) if multiple inputs are connected to their output. | This node can be used for all computationally heavy nodes (such as material and shaders) if multiple inputs are connected to their output. | ||
+ | ===== Controls===== | ||
+ | * **Pass Through** Pass through the values, effectively disabling the node. | ||
{{ :tools:cache.jpg?300|}} | {{ :tools:cache.jpg?300|}} | ||
+ | ===== Sample Content ===== | ||
We host a nice sample scene for you to [[http://www.db-w.com/download/viewdownload/18-sample-scenes/95-leddisplayzip|download]] and dissect that shows a speed increase of almost 500% when rendering a complex nodal surface. | We host a nice sample scene for you to [[http://www.db-w.com/download/viewdownload/18-sample-scenes/95-leddisplayzip|download]] and dissect that shows a speed increase of almost 500% when rendering a complex nodal surface. |