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tools:cache [2013/10/16 19:55]
lightwolf created
tools:cache [2013/10/18 15:39]
lightwolf [Cache]
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 This caches the value and prevents duplicate evaluations of the value connected to the input. This caches the value and prevents duplicate evaluations of the value connected to the input.
 This node can be used for all computationally heavy nodes (such as material and shaders) if multiple inputs are connected to their output. This node can be used for all computationally heavy nodes (such as material and shaders) if multiple inputs are connected to their output.
 +===== Controls===== 
 +  * **Pass Through** Pass through the values, effectively disabling the node.
 {{ :​tools:​cache.jpg?​300|}} {{ :​tools:​cache.jpg?​300|}}
 +===== Sample Content =====
  
 We host a nice sample scene for you to [[http://​www.db-w.com/​download/​viewdownload/​18-sample-scenes/​95-leddisplayzip|download]] and dissect that shows a speed increase of almost 500% when rendering a complex nodal surface. We host a nice sample scene for you to [[http://​www.db-w.com/​download/​viewdownload/​18-sample-scenes/​95-leddisplayzip|download]] and dissect that shows a speed increase of almost 500% when rendering a complex nodal surface.
tools/cache.txt · Last modified: 2017/12/31 22:19 by lightwolf