nodemeister2018:node_plugin
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| nodemeister2018:node_plugin [2018/07/02 17:34] – [(add new graph)] lightwolf | nodemeister2018:node_plugin [2019/10/11 15:12] (current) – [nodeMeister Graph] lightwolf | ||
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| To ease the set-up of scenes, it will automatically use the last nodeMeister graph when a nodeMeister node is added for the first time. | To ease the set-up of scenes, it will automatically use the last nodeMeister graph when a nodeMeister node is added for the first time. | ||
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| + | As of version 2018.2, a backup of the global graph is also stored within the nodeMeister node. | ||
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| + | When loading, if there is no global graph that matches this backup, a global graph will be created from the backup. | ||
| ===== Node Presets ===== | ===== Node Presets ===== | ||
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| Also, depending on the outputs of the graph, new user interface controls will be added to the node panel. | Also, depending on the outputs of the graph, new user interface controls will be added to the node panel. | ||
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| + | The list of available nodeMeister graphs only displays the ones that can work in the current [[nodemeister2018: | ||
| <WRAP important> | <WRAP important> | ||
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| ===== Use Global Graph ===== | ===== Use Global Graph ===== | ||
| This is the default mode for the node and allows you to use a global graph which is shared amongst nodes. | This is the default mode for the node and allows you to use a global graph which is shared amongst nodes. | ||
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| Turning this off allows you to use a node graph that is local to the node – this effectively makes the node work like a native compound node, but with the added capability of displaying controls in the user interface. | Turning this off allows you to use a node graph that is local to the node – this effectively makes the node work like a native compound node, but with the added capability of displaying controls in the user interface. | ||
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| + | ===== Copy Global -> Local Graph / Copy Local -> Global Graph ===== | ||
| + | Depending on the state of the Use Global Graph setting, this allows you to either copy the currently selected global graph to the local graph or vice versa. | ||
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| + | Copying also switches the state of the Use Global Graph setting so you can use the copied graph immediately. | ||
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| + | ===== Open nodeMeister Master… ===== | ||
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| + | This opens the nodeMeister Master plugin, allowing for higher level nodeMeister graph management. | ||
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| ===== Switch to nodeMeister Graph... ===== | ===== Switch to nodeMeister Graph... ===== | ||
| - | {{ : | ||
| This switches the node editor to the nodeMeister graph used by the node. You can use the **Open Previous Node Graph...** buttons on the Input or Output nodes to return. | This switches the node editor to the nodeMeister graph used by the node. You can use the **Open Previous Node Graph...** buttons on the Input or Output nodes to return. | ||
| You can also right click on the node in the node editor to switch to the selected [[node_graph]] via the node menu. | You can also right click on the node in the node editor to switch to the selected [[node_graph]] via the node menu. | ||
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| + | ===== Current Context: ===== | ||
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| + | This displays the context(s) available in the node graph hosting the plugin. This can be used to determine which contexts a global nodeMeister graph needs to be able to access context specific nodes. | ||
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| + | Detailed information about contexts is available here: [[nodemeister2018: | ||
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| ===== [Custom Controls] ===== | ===== [Custom Controls] ===== | ||
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| This is due to limitations in the LightWave SDK.</ | This is due to limitations in the LightWave SDK.</ | ||
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| + | ====== The node menu ====== | ||
| + | {{ : | ||
| + | Right clicking on the nodeMeister node in the graph opens a context menu. | ||
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| + | In the Node Menu section there’s the option to switch to the nodeMeister graph used by the node, add a new (global) nodeMeister graph or open the nodeMeister Master plugin. | ||
| < | < | ||
nodemeister2018/node_plugin.1530545643.txt.gz · Last modified: by lightwolf
